wrestler: actually get paid in wwe

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.78
, film
Weight: 0.60
, fighter
Weight: 0.57
, talent
Weight: 0.55
, thing
Weight: 0.54
Siblings boxer
Weight: 0.38
, gymnast
Weight: 0.38
, football player
Weight: 0.38
, tennis player
Weight: 0.38
, hockey player
Weight: 0.37

Related properties

Property Similarity
actually get paid in wwe 1.00
be in wwe 0.93
leave wwe 0.92
travel for wwe 0.90
be mistreated in wwe 0.84
be good at mma 0.80
be successful in mma 0.78
go to tna 0.76
dominate mma 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.19
¬ Salient(wrestler, actually get paid in wwe)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.06
¬ Plausible(wrestler, leave wwe)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.14
Remarkable(wrestler, actually get paid in wwe)
Evidence: 0.06
¬ Remarkable(wrestler, leave wwe)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.06
¬ Salient(wrestler, leave wwe)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.06
¬ Plausible(wrestler, travel for wwe)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.06
¬ Salient(wrestler, travel for wwe)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.14
Remarkable(wrestler, actually get paid in wwe)
Evidence: 0.07
¬ Remarkable(wrestler, travel for wwe)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.58
Typical(wrestler, actually get paid in wwe)
Evidence: 0.31
¬ Typical(wrestler, leave wwe)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.58
Typical(wrestler, actually get paid in wwe)
Evidence: 0.28
¬ Typical(wrestler, travel for wwe)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.04
¬ Plausible(wrestler, go to tna)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.04
¬ Salient(wrestler, go to tna)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.14
Remarkable(wrestler, actually get paid in wwe)
Evidence: 0.05
¬ Remarkable(wrestler, go to tna)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.14
Remarkable(wrestler, actually get paid in wwe)
Evidence: 0.16
¬ Remarkable(wrestler, be mistreated in wwe)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.58
Typical(wrestler, actually get paid in wwe)
Evidence: 0.22
¬ Typical(wrestler, go to tna)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.26
¬ Salient(wrestler, be mistreated in wwe)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.14
Remarkable(wrestler, actually get paid in wwe)
Evidence: 0.19
¬ Remarkable(wrestler, be successful in mma)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.58
Typical(wrestler, actually get paid in wwe)
Evidence: 0.63
¬ Typical(wrestler, be mistreated in wwe)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.36
¬ Salient(wrestler, be successful in mma)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.58
Typical(wrestler, actually get paid in wwe)
Evidence: 0.77
¬ Typical(wrestler, be successful in mma)
0.30
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.80
¬ Plausible(wrestler, be mistreated in wwe)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.91
¬ Plausible(wrestler, be successful in mma)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(wrestler, actually get paid in wwe)
Evidence: 0.58
¬ Typical(wrestler, actually get paid in wwe)
Evidence: 0.14
¬ Remarkable(wrestler, actually get paid in wwe)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.27
Plausible(wrestler, actually get paid in wwe)
Evidence: 0.58
¬ Typical(wrestler, actually get paid in wwe)