wrestler: be successful in mma

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.78
, film
Weight: 0.60
, fighter
Weight: 0.57
, talent
Weight: 0.55
, thing
Weight: 0.54
Siblings boxer
Weight: 0.38
, gymnast
Weight: 0.38
, football player
Weight: 0.38
, tennis player
Weight: 0.38
, hockey player
Weight: 0.37

Related properties

Property Similarity
be successful in mma 1.00
be good at mma 0.96
dominate mma 0.92
be in wwe 0.80
actually get paid in wwe 0.78
leave wwe 0.77
travel for wwe 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(wrestler, be successful in mma)
Evidence: 0.36
¬ Salient(wrestler, be successful in mma)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.91
Plausible(wrestler, be successful in mma)
Evidence: 0.06
¬ Plausible(wrestler, leave wwe)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.91
Plausible(wrestler, be successful in mma)
Evidence: 0.27
¬ Plausible(wrestler, actually get paid in wwe)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.91
Plausible(wrestler, be successful in mma)
Evidence: 0.06
¬ Plausible(wrestler, travel for wwe)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.36
Salient(wrestler, be successful in mma)
Evidence: 0.06
¬ Salient(wrestler, leave wwe)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.19
Remarkable(wrestler, be successful in mma)
Evidence: 0.06
¬ Remarkable(wrestler, leave wwe)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.36
Salient(wrestler, be successful in mma)
Evidence: 0.06
¬ Salient(wrestler, travel for wwe)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.19
Remarkable(wrestler, be successful in mma)
Evidence: 0.07
¬ Remarkable(wrestler, travel for wwe)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.77
Typical(wrestler, be successful in mma)
Evidence: 0.31
¬ Typical(wrestler, leave wwe)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.77
Typical(wrestler, be successful in mma)
Evidence: 0.28
¬ Typical(wrestler, travel for wwe)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.19
Remarkable(wrestler, be successful in mma)
Evidence: 0.14
¬ Remarkable(wrestler, actually get paid in wwe)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.36
Salient(wrestler, be successful in mma)
Evidence: 0.19
¬ Salient(wrestler, actually get paid in wwe)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.77
Typical(wrestler, be successful in mma)
Evidence: 0.58
¬ Typical(wrestler, actually get paid in wwe)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.36
Salient(wrestler, be successful in mma)
Evidence: 0.77
¬ Typical(wrestler, be successful in mma)
Evidence: 0.19
¬ Remarkable(wrestler, be successful in mma)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(wrestler, be successful in mma)
Evidence: 0.77
¬ Typical(wrestler, be successful in mma)