wrestler: be clean in ring

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.78
, film
Weight: 0.60
, fighter
Weight: 0.57
, talent
Weight: 0.55
, thing
Weight: 0.54
Siblings boxer
Weight: 0.38
, gymnast
Weight: 0.38
, football player
Weight: 0.38
, tennis player
Weight: 0.38
, hockey player
Weight: 0.37

Related properties

Property Similarity
be clean in ring 1.00
come to ring 0.88
come up through ring 0.86
keep track in ring 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.36
Plausible(wrestler, be clean in ring)
Evidence: 0.23
¬ Salient(wrestler, be clean in ring)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.63
Typical(wrestler, be clean in ring)
Evidence: 0.35
¬ Typical(wrestler, come to ring)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.23
Salient(wrestler, be clean in ring)
Evidence: 0.24
¬ Salient(wrestler, come up through ring)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.63
Typical(wrestler, be clean in ring)
Evidence: 0.50
¬ Typical(wrestler, come up through ring)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.36
Plausible(wrestler, be clean in ring)
Evidence: 0.30
¬ Plausible(wrestler, come up through ring)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.17
Remarkable(wrestler, be clean in ring)
Evidence: 0.25
¬ Remarkable(wrestler, come up through ring)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.36
Plausible(wrestler, be clean in ring)
Evidence: 0.42
¬ Plausible(wrestler, come to ring)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.63
Typical(wrestler, be clean in ring)
Evidence: 0.78
¬ Typical(wrestler, keep track in ring)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.17
Remarkable(wrestler, be clean in ring)
Evidence: 0.40
¬ Remarkable(wrestler, keep track in ring)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.23
Salient(wrestler, be clean in ring)
Evidence: 0.50
¬ Salient(wrestler, come to ring)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.36
Plausible(wrestler, be clean in ring)
Evidence: 0.65
¬ Plausible(wrestler, keep track in ring)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.23
Salient(wrestler, be clean in ring)
Evidence: 0.60
¬ Salient(wrestler, keep track in ring)
0.28
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.88
Evidence: 0.17
Remarkable(wrestler, be clean in ring)
Evidence: 0.76
¬ Remarkable(wrestler, come to ring)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
Salient(wrestler, be clean in ring)
Evidence: 0.63
¬ Typical(wrestler, be clean in ring)
Evidence: 0.17
¬ Remarkable(wrestler, be clean in ring)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.36
Plausible(wrestler, be clean in ring)
Evidence: 0.63
¬ Typical(wrestler, be clean in ring)