wrestler: come to ring

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents athlete
Weight: 0.78
, film
Weight: 0.60
, fighter
Weight: 0.57
, talent
Weight: 0.55
, thing
Weight: 0.54
Siblings boxer
Weight: 0.38
, gymnast
Weight: 0.38
, football player
Weight: 0.38
, tennis player
Weight: 0.38
, hockey player
Weight: 0.37

Related properties

Property Similarity
come to ring 1.00
come up through ring 0.92
be clean in ring 0.88
keep track in ring 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.42
Plausible(wrestler, come to ring)
Evidence: 0.50
¬ Salient(wrestler, come to ring)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.76
Remarkable(wrestler, come to ring)
Evidence: 0.25
¬ Remarkable(wrestler, come up through ring)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.76
Remarkable(wrestler, come to ring)
Evidence: 0.17
¬ Remarkable(wrestler, be clean in ring)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.50
Salient(wrestler, come to ring)
Evidence: 0.24
¬ Salient(wrestler, come up through ring)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.76
Remarkable(wrestler, come to ring)
Evidence: 0.40
¬ Remarkable(wrestler, keep track in ring)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.50
Salient(wrestler, come to ring)
Evidence: 0.23
¬ Salient(wrestler, be clean in ring)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.42
Plausible(wrestler, come to ring)
Evidence: 0.30
¬ Plausible(wrestler, come up through ring)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.42
Plausible(wrestler, come to ring)
Evidence: 0.36
¬ Plausible(wrestler, be clean in ring)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.35
Typical(wrestler, come to ring)
Evidence: 0.50
¬ Typical(wrestler, come up through ring)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.50
Salient(wrestler, come to ring)
Evidence: 0.60
¬ Salient(wrestler, keep track in ring)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.42
Plausible(wrestler, come to ring)
Evidence: 0.65
¬ Plausible(wrestler, keep track in ring)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.88
Evidence: 0.35
Typical(wrestler, come to ring)
Evidence: 0.63
¬ Typical(wrestler, be clean in ring)
0.37
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.35
Typical(wrestler, come to ring)
Evidence: 0.78
¬ Typical(wrestler, keep track in ring)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.50
Salient(wrestler, come to ring)
Evidence: 0.35
¬ Typical(wrestler, come to ring)
Evidence: 0.76
¬ Remarkable(wrestler, come to ring)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.42
Plausible(wrestler, come to ring)
Evidence: 0.35
¬ Typical(wrestler, come to ring)