wristwatch: be used to time something or somebody

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.62
, electronic device
Weight: 0.60
, item
Weight: 0.57
, thing
Weight: 0.55
, jewelry
Weight: 0.53
Siblings bracelet
Weight: 0.34
, necklace
Weight: 0.34
, laptop computer
Weight: 0.34
, cellphone
Weight: 0.34
, pager
Weight: 0.34

Related properties

Property Similarity
be used to time something or somebody 1.00
be used to know what time it be 0.88
be used to time thing 0.84
be happen without your know 0.83
be at we do not understand 0.82
be happen all time 0.81
happen to you 0.81
break if it get too cold 0.81
be used to make yourself more beautiful 0.80
do not work well 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.49
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.48
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.46
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.44
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.44
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.09
Plausible(device, break if it get too cold)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
0.43
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.06
Plausible(jewelry, be used to make yourself more beautiful)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.06
¬ Plausible(jewelry, be used to make yourself more beautiful)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.09
¬ Plausible(device, break if it get too cold)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.28
¬ Plausible(thing, be happen all time)
0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.76
¬ Plausible(thing, happen to you)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.10
¬ Remarkable(device, break if it get too cold)
0.31
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.28
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.23
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)
0.23
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.21
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.71
¬ Remarkable(jewelry, be used to make yourself more beautiful)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.75
¬ Remarkable(thing, happen to you)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.76
Plausible(thing, happen to you)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.33
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.32
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.31
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.28
Plausible(thing, be happen all time)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.30
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.09
Plausible(device, break if it get too cold)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.06
Plausible(jewelry, be used to make yourself more beautiful)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.52
¬ Plausible(wristwatch, be used to time something or somebody)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.88
¬ Salient(wristwatch, be used to time something or somebody)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.16
¬ Plausible(wristwatch, be used to know what time it be)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.88
Salient(wristwatch, be used to time something or somebody)
Evidence: 0.66
¬ Salient(wristwatch, be used to know what time it be)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.88
Salient(wristwatch, be used to time something or somebody)
Evidence: 0.82
¬ Salient(wristwatch, be used to time thing)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.78
¬ Remarkable(wristwatch, be used to know what time it be)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.36
¬ Plausible(wristwatch, be used to time thing)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.75
Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.79
¬ Remarkable(wristwatch, be used to time thing)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.26
¬ Typical(wristwatch, be used to time thing)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.45
¬ Typical(wristwatch, be used to know what time it be)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Salient(wristwatch, be used to time something or somebody)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.52
Plausible(wristwatch, be used to time something or somebody)
Evidence: 0.20
¬ Typical(wristwatch, be used to time something or somebody)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.34
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.32
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.30
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.21
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.63
¬ Typical(jewelry, be used to make yourself more beautiful)
0.14
Rule weight: 0.51
Evidence weight: 0.34
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(wristwatch, be used to time something or somebody)
Evidence: 0.88
¬ Typical(device, break if it get too cold)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.32
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.30
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.23
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.19
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.63
¬ Typical(jewelry, be used to make yourself more beautiful)
0.12
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.81
Evidence: 0.20
Typical(wristwatch, be used to time something or somebody)
Evidence: 0.88
¬ Typical(device, break if it get too cold)