xbox: turn red

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dvd player
Weight: 0.68
, pc
Weight: 0.66
, console
Weight: 0.62
, product
Weight: 0.60
, hardware
Weight: 0.57
Siblings sony
Weight: 0.37
, cd player
Weight: 0.36
, nintendo
Weight: 0.36
, dvd
Weight: 0.35
, cd
Weight: 0.33

Related properties

Property Similarity
turn red 1.00
is 360 light red 0.87
is light red 0.87
has color red 0.85
flash red 0.84
get red ring 0.80
get red rings 0.78
has red ring 0.78
get red ring of death 0.77
has color green 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Plausible(product, has color red)
Evidence: 0.88
¬ Typical(xbox, turn red)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.94
¬ Plausible(product, has color red)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(xbox, turn red)
Evidence: 0.62
¬ Remarkable(product, has color red)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(xbox, turn red)
Evidence: 0.69
¬ Remarkable(cd, has color red)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.94
Plausible(product, has color red)
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.80
¬ Plausible(xbox, turn red)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.69
Remarkable(cd, has color red)
Evidence: 0.77
¬ Plausible(cd, has color red)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.85
¬ Salient(xbox, turn red)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.99
¬ Typical(xbox, is 360 light red)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.99
¬ Typical(xbox, is light red)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.88
¬ Typical(xbox, has color red)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.98
¬ Salient(xbox, is 360 light red)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 1.00
¬ Salient(xbox, is light red)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.21
¬ Salient(xbox, get red ring of death)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.91
¬ Typical(xbox, flash red)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.93
¬ Salient(xbox, has color red)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.90
¬ Salient(xbox, flash red)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.30
¬ Plausible(xbox, get red ring of death)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.56
¬ Typical(xbox, get red ring of death)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.18
¬ Remarkable(xbox, get red ring of death)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.85
¬ Plausible(xbox, has color red)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.95
¬ Plausible(xbox, is 360 light red)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.89
¬ Typical(xbox, get red ring)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.97
¬ Plausible(xbox, is light red)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.85
¬ Plausible(xbox, flash red)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.87
¬ Typical(xbox, get red rings)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.90
¬ Salient(xbox, get red ring)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.89
¬ Typical(xbox, has color green)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.91
¬ Salient(xbox, get red rings)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.56
¬ Remarkable(xbox, is 360 light red)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.84
¬ Plausible(xbox, get red ring)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.91
¬ Salient(xbox, has color green)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.84
¬ Plausible(xbox, get red rings)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.67
¬ Remarkable(xbox, is light red)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.84
¬ Plausible(xbox, has color green)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.62
¬ Remarkable(xbox, flash red)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.72
¬ Remarkable(xbox, has color red)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.65
¬ Remarkable(xbox, get red ring)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.69
¬ Remarkable(xbox, get red rings)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.60
Remarkable(xbox, turn red)
Evidence: 0.69
¬ Remarkable(xbox, has color green)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Salient(xbox, turn red)
Evidence: 0.88
¬ Typical(xbox, turn red)
Evidence: 0.60
¬ Remarkable(xbox, turn red)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.80
Plausible(xbox, turn red)
Evidence: 0.88
¬ Typical(xbox, turn red)

Typicality and Rermarkability incompatibility between a parent and a child

0.18
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(xbox, turn red)
Evidence: 0.99
¬ Typical(product, has color red)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.85
Evidence: 0.60
¬ Remarkable(xbox, turn red)
Evidence: 0.81
¬ Typical(cd, has color red)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.88
Typical(xbox, turn red)
Evidence: 0.99
¬ Typical(product, has color red)