yard: be used to store thing in

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents project
Weight: 0.57
, game
Weight: 0.56
, distance
Weight: 0.56
, area
Weight: 0.56
Siblings deck
Weight: 0.56
, soccer ball
Weight: 0.32
, zone
Weight: 0.32
, football game
Weight: 0.32
, backyard
Weight: 0.32

Related properties

Property Similarity
be used to store thing in 1.00
be at store 0.88
be at sport good store 0.83
be at toy store 0.79
be purchase from sport equipment store 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.60
Plausible(game, be at store)
Evidence: 0.68
¬ Typical(yard, be used to store thing in)
0.23
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.79
Evidence: 0.18
Plausible(game, be at toy store)
Evidence: 0.68
¬ Typical(yard, be used to store thing in)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.18
¬ Plausible(game, be at toy store)
0.04
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.88
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.60
¬ Plausible(game, be at store)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.57
¬ Remarkable(game, be at store)
0.36
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.45
¬ Remarkable(game, be at toy store)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.73
¬ Remarkable(soccer ball, be at sport good store)
0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.65
¬ Remarkable(soccer ball, be purchase from sport equipment store)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.60
Plausible(game, be at store)
Evidence: 0.47
Remarkable(yard, be used to store thing in)
Evidence: 0.07
¬ Plausible(yard, be used to store thing in)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.18
Plausible(game, be at toy store)
Evidence: 0.47
Remarkable(yard, be used to store thing in)
Evidence: 0.07
¬ Plausible(yard, be used to store thing in)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.73
Remarkable(soccer ball, be at sport good store)
Evidence: 0.12
¬ Plausible(soccer ball, be at sport good store)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.65
Remarkable(soccer ball, be purchase from sport equipment store)
Evidence: 0.20
¬ Plausible(soccer ball, be purchase from sport equipment store)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.52
¬ Salient(yard, be used to store thing in)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.52
Salient(yard, be used to store thing in)
Evidence: 0.68
¬ Typical(yard, be used to store thing in)
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.07
Plausible(yard, be used to store thing in)
Evidence: 0.68
¬ Typical(yard, be used to store thing in)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.21
¬ Typical(game, be at store)
0.30
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.55
¬ Typical(game, be at toy store)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.47
¬ Typical(soccer ball, be at sport good store)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.47
¬ Remarkable(yard, be used to store thing in)
Evidence: 0.43
¬ Typical(soccer ball, be purchase from sport equipment store)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.68
Typical(yard, be used to store thing in)
Evidence: 0.21
¬ Typical(game, be at store)
0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.68
Typical(yard, be used to store thing in)
Evidence: 0.55
¬ Typical(game, be at toy store)