youth: get involved with drugs

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents community
Weight: 0.61
, time
Weight: 0.60
, young people
Weight: 0.59
, club
Weight: 0.59
Siblings boy scout
Weight: 0.67
, troop
Weight: 0.46
, arsonist
Weight: 0.43
, young man
Weight: 0.35

Related properties

Property Similarity
get involved with drugs 1.00
take drugs 0.90
use drugs 0.90
be involved with little resources 0.78
become drug dealers 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.24
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.90
Evidence: 0.27
Plausible(young people, take drugs)
Evidence: 0.82
¬ Typical(youth, get involved with drugs)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.27
¬ Plausible(young people, take drugs)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.41
¬ Remarkable(youth, get involved with drugs)
Evidence: 0.17
¬ Remarkable(young people, take drugs)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.27
Plausible(young people, take drugs)
Evidence: 0.41
Remarkable(youth, get involved with drugs)
Evidence: 0.70
¬ Plausible(youth, get involved with drugs)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.67
¬ Salient(youth, get involved with drugs)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.10
¬ Plausible(youth, take drugs)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.67
Salient(youth, get involved with drugs)
Evidence: 0.11
¬ Salient(youth, take drugs)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.41
Remarkable(youth, get involved with drugs)
Evidence: 0.10
¬ Remarkable(youth, take drugs)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.82
Typical(youth, get involved with drugs)
Evidence: 0.37
¬ Typical(youth, take drugs)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.82
Typical(youth, get involved with drugs)
Evidence: 0.60
¬ Typical(youth, use drugs)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.67
Salient(youth, get involved with drugs)
Evidence: 0.34
¬ Salient(youth, use drugs)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.44
¬ Plausible(youth, use drugs)
0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.82
Typical(youth, get involved with drugs)
Evidence: 0.03
¬ Typical(youth, be involved with little resources)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.41
Remarkable(youth, get involved with drugs)
Evidence: 0.31
¬ Remarkable(youth, use drugs)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.23
¬ Plausible(youth, be involved with little resources)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.82
Typical(youth, get involved with drugs)
Evidence: 0.86
¬ Typical(youth, become drug dealers)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.67
Salient(youth, get involved with drugs)
Evidence: 0.52
¬ Salient(youth, be involved with little resources)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.41
Remarkable(youth, get involved with drugs)
Evidence: 0.33
¬ Remarkable(youth, become drug dealers)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.67
Salient(youth, get involved with drugs)
Evidence: 0.63
¬ Salient(youth, become drug dealers)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.71
¬ Plausible(youth, become drug dealers)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.41
Remarkable(youth, get involved with drugs)
Evidence: 0.98
¬ Remarkable(youth, be involved with little resources)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.67
Salient(youth, get involved with drugs)
Evidence: 0.82
¬ Typical(youth, get involved with drugs)
Evidence: 0.41
¬ Remarkable(youth, get involved with drugs)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.70
Plausible(youth, get involved with drugs)
Evidence: 0.82
¬ Typical(youth, get involved with drugs)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.41
¬ Remarkable(youth, get involved with drugs)
Evidence: 0.54
¬ Typical(young people, take drugs)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.82
Typical(youth, get involved with drugs)
Evidence: 0.54
¬ Typical(young people, take drugs)