:
from
Related concepts
Related properties
Priors about this statement
Cues
|
Evidence
|
Clauses
Plausibility inference from child typicality
0.36
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.13
Plausible(apocalypse, die)
⋁
Evidence: 0.52
¬ Typical(zombie, die)
Plausibility inheritance from parent to child
0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.13
¬ Plausible(apocalypse, die)
Remarkability exclusitivity betweem a parent and a child
0.50
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.56
¬ Remarkable(apocalypse, die)
Remarkability exclusitivity between siblings
0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.29
¬ Remarkable(vampire, die)
0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.30
¬ Remarkable(werewolf, die)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.34
¬ Remarkable(vampire, kill people)
Remarkability from parent implausibility
0.34
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.13
Plausible(apocalypse, die)
⋁
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.29
¬ Plausible(zombie, die)
Remarkability from sibling implausibility
0.51
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.30
Remarkable(werewolf, die)
⋁
Evidence: 0.31
¬ Plausible(werewolf, die)
0.50
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.29
Remarkable(vampire, die)
⋁
Evidence: 0.35
¬ Plausible(vampire, die)
Salient implies Plausible
0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.22
¬ Salient(zombie, die)
Similarity expansion
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.12
¬ Remarkable(zombie, die in winter)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.17
¬ Plausible(zombie, die in winter)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.21
¬ Remarkable(zombie, die in cold)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.22
Salient(zombie, die)
⋁
Evidence: 0.21
¬ Salient(zombie, die in cold)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.29
¬ Plausible(zombie, die in cold)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.25
¬ Remarkable(zombie, die shot)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.22
Salient(zombie, die)
⋁
Evidence: 0.28
¬ Salient(zombie, die shot)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.52
Typical(zombie, die)
⋁
Evidence: 0.55
¬ Typical(zombie, die in cold)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.24
¬ Remarkable(zombie, kill people)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.40
¬ Plausible(zombie, die shot)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.22
Salient(zombie, die)
⋁
Evidence: 0.29
¬ Salient(zombie, kill people)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.52
Typical(zombie, die)
⋁
Evidence: 0.64
¬ Typical(zombie, die shot)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.24
Remarkable(zombie, die)
⋁
Evidence: 0.35
¬ Remarkable(zombie, kill)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.22
Salient(zombie, die)
⋁
Evidence: 0.35
¬ Salient(zombie, kill)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.43
¬ Plausible(zombie, kill people)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.52
Typical(zombie, die)
⋁
Evidence: 0.63
¬ Typical(zombie, kill)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.52
Typical(zombie, die)
⋁
Evidence: 0.68
¬ Typical(zombie, kill people)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.46
¬ Plausible(zombie, kill)
Typical and Remarkable implies Salient
0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.22
Salient(zombie, die)
⋁
Evidence: 0.52
¬ Typical(zombie, die)
⋁
Evidence: 0.24
¬ Remarkable(zombie, die)
Typical implies Plausible
0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
⋁
Evidence: 0.52
¬ Typical(zombie, die)
Typicality and Rermarkability incompatibility between a parent and a child
0.50
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.09
¬ Typical(apocalypse, die)
Typicality and Rermarkability incompatibility between siblings
0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.48
¬ Typical(werewolf, die)
0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.54
¬ Typical(vampire, die)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
⋁
Evidence: 0.73
¬ Typical(vampire, kill people)
Typicality inheritance from parent to child
0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.52
Typical(zombie, die)
⋁
Evidence: 0.09
¬ Typical(apocalypse, die)