zombie: die

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.60
, film
Weight: 0.59
, theme
Weight: 0.58
, apocalypse
Weight: 0.58
, event
Weight: 0.57
Siblings werewolf
Weight: 0.35
, vampire
Weight: 0.35
, komodo dragon
Weight: 0.34
, alien
Weight: 0.34
, monster
Weight: 0.34

Related properties

Property Similarity
die 1.00
die in cold 0.89
die in winter 0.86
die shot 0.86
die shot in head 0.81
kill people 0.78
kill 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.13
Plausible(apocalypse, die)
Evidence: 0.52
¬ Typical(zombie, die)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.13
¬ Plausible(apocalypse, die)

Remarkability exclusitivity betweem a parent and a child

0.50
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.56
¬ Remarkable(apocalypse, die)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.29
¬ Remarkable(vampire, die)
0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.30
¬ Remarkable(werewolf, die)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.24
¬ Remarkable(komodo dragon, kill people)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.34
¬ Remarkable(vampire, kill people)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.13
Plausible(apocalypse, die)
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.29
¬ Plausible(zombie, die)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.30
Remarkable(werewolf, die)
Evidence: 0.31
¬ Plausible(werewolf, die)
0.50
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.29
Remarkable(vampire, die)
Evidence: 0.35
¬ Plausible(vampire, die)
0.35
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.34
Remarkable(vampire, kill people)
Evidence: 0.54
¬ Plausible(vampire, kill people)
0.35
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.24
Remarkable(komodo dragon, kill people)
Evidence: 0.48
¬ Plausible(komodo dragon, kill people)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.22
¬ Salient(zombie, die)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.12
¬ Remarkable(zombie, die in winter)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.05
¬ Remarkable(zombie, die shot in head)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.05
¬ Salient(zombie, die shot in head)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.06
¬ Plausible(zombie, die shot in head)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.14
¬ Salient(zombie, die in winter)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.17
¬ Plausible(zombie, die in winter)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.21
¬ Remarkable(zombie, die in cold)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.21
¬ Salient(zombie, die in cold)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.29
¬ Plausible(zombie, die in cold)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.25
¬ Remarkable(zombie, die shot)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.33
¬ Typical(zombie, die shot in head)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.28
¬ Salient(zombie, die shot)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.55
¬ Typical(zombie, die in cold)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.49
¬ Typical(zombie, die in winter)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.24
¬ Remarkable(zombie, kill people)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.40
¬ Plausible(zombie, die shot)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.29
¬ Salient(zombie, kill people)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.64
¬ Typical(zombie, die shot)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.24
Remarkable(zombie, die)
Evidence: 0.35
¬ Remarkable(zombie, kill)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.35
¬ Salient(zombie, kill)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.43
¬ Plausible(zombie, kill people)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.63
¬ Typical(zombie, kill)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.68
¬ Typical(zombie, kill people)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.46
¬ Plausible(zombie, kill)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.22
Salient(zombie, die)
Evidence: 0.52
¬ Typical(zombie, die)
Evidence: 0.24
¬ Remarkable(zombie, die)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.29
Plausible(zombie, die)
Evidence: 0.52
¬ Typical(zombie, die)

Typicality and Rermarkability incompatibility between a parent and a child

0.50
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.09
¬ Typical(apocalypse, die)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.48
¬ Typical(werewolf, die)
0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.54
¬ Typical(vampire, die)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.72
¬ Typical(komodo dragon, kill people)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(zombie, die)
Evidence: 0.73
¬ Typical(vampire, kill people)

Typicality inheritance from parent to child

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.52
Typical(zombie, die)
Evidence: 0.09
¬ Typical(apocalypse, die)