amusement: is water

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.58
, feeling
Weight: 0.54
, attraction
Weight: 0.52
, place
Weight: 0.51
Siblings amusement park
Weight: 0.78
, arcade
Weight: 0.59
, billiards
Weight: 0.50
, pinball
Weight: 0.46
, gambling
Weight: 0.32

Related properties

Property Similarity
is water 1.00
is water parks 0.81
pollute water air 0.78
be on rivers 0.78
is creek 0.77
harm quality of water 0.77
affect water cycle 0.77
cause polar water 0.76
be near sea cooler 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.34
Plausible(activity, harm quality of water)
Evidence: 0.12
¬ Typical(amusement, is water)
0.46
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.27
Plausible(attraction, cause polar water)
Evidence: 0.12
¬ Typical(amusement, is water)
0.45
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.11
Plausible(activity, affect water cycle)
Evidence: 0.12
¬ Typical(amusement, is water)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.11
¬ Plausible(activity, affect water cycle)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.27
¬ Plausible(attraction, cause polar water)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.34
¬ Plausible(activity, harm quality of water)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.14
¬ Remarkable(activity, affect water cycle)
0.37
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.17
¬ Remarkable(attraction, cause polar water)
0.18
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.67
¬ Remarkable(activity, harm quality of water)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.12
¬ Remarkable(gambling, is creek)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.30
¬ Remarkable(gambling, be on rivers)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.34
Plausible(activity, harm quality of water)
Evidence: 0.89
Remarkable(amusement, is water)
Evidence: 0.32
¬ Plausible(amusement, is water)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.11
Plausible(activity, affect water cycle)
Evidence: 0.89
Remarkable(amusement, is water)
Evidence: 0.32
¬ Plausible(amusement, is water)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.27
Plausible(attraction, cause polar water)
Evidence: 0.89
Remarkable(amusement, is water)
Evidence: 0.32
¬ Plausible(amusement, is water)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.12
Remarkable(gambling, is creek)
Evidence: 0.09
¬ Plausible(gambling, is creek)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.30
Remarkable(gambling, be on rivers)
Evidence: 0.21
¬ Plausible(gambling, be on rivers)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.52
¬ Salient(amusement, is water)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.89
Remarkable(amusement, is water)
Evidence: 0.64
¬ Remarkable(amusement, is water parks)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.52
Salient(amusement, is water)
Evidence: 0.46
¬ Salient(amusement, is water parks)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.42
¬ Plausible(amusement, is water parks)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.12
Typical(amusement, is water)
Evidence: 0.40
¬ Typical(amusement, is water parks)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.52
Salient(amusement, is water)
Evidence: 0.12
¬ Typical(amusement, is water)
Evidence: 0.89
¬ Remarkable(amusement, is water)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.32
Plausible(amusement, is water)
Evidence: 0.12
¬ Typical(amusement, is water)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.31
¬ Typical(activity, harm quality of water)
0.27
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.34
¬ Typical(activity, affect water cycle)
0.21
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.51
¬ Typical(attraction, cause polar water)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.30
¬ Typical(gambling, is creek)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.89
¬ Remarkable(amusement, is water)
Evidence: 0.33
¬ Typical(gambling, be on rivers)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.12
Typical(amusement, is water)
Evidence: 0.31
¬ Typical(activity, harm quality of water)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.12
Typical(amusement, is water)
Evidence: 0.34
¬ Typical(activity, affect water cycle)
0.20
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.12
Typical(amusement, is water)
Evidence: 0.51
¬ Typical(attraction, cause polar water)