backgammon: has nothing to do with back

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents board game
Weight: 0.66
, game
Weight: 0.59
, entertainment
Weight: 0.43
, mind
Weight: 0.35
, card
Weight: 0.34
Siblings chess
Weight: 0.35
, poker
Weight: 0.34
, chess set
Weight: 0.34
, crossword puzzle
Weight: 0.34
, table tennis
Weight: 0.33

Related properties

Property Similarity
has nothing to do with back 1.00
think one think at time 0.82
be work in almost any set 0.82
hold one think at time 0.81
be used to tell someone you love them 0.81
be play with yourself or someone else 0.81
be used to wish someone to get well 0.80
be used to think 0.79
be made of paper and write in or on to express yourself to someone else 0.79
be used to say get well 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.78
Plausible(mind, be used to think)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.42
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.74
Plausible(mind, think one think at time)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.41
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.73
Plausible(mind, hold one think at time)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.41
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.73
Plausible(card, be used to tell someone you love them)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.39
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.72
Plausible(card, be used to say get well)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.38
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.69
Plausible(card, be used to wish someone to get well)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.33
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.57
Plausible(card, be made of paper and write in or on to express yourself to someone else)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.23
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.36
Plausible(mind, be work in almost any set)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
0.11
Rule weight: 0.66
Evidence weight: 0.21
Similarity weight: 0.81
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.36
¬ Plausible(mind, be work in almost any set)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.57
¬ Plausible(card, be made of paper and write in or on to express yourself to someone else)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.69
¬ Plausible(card, be used to wish someone to get well)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.73
¬ Plausible(card, be used to tell someone you love them)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.73
¬ Plausible(mind, hold one think at time)
0.03
Rule weight: 0.09
Evidence weight: 0.34
Similarity weight: 0.82
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.74
¬ Plausible(mind, think one think at time)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.72
¬ Plausible(card, be used to say get well)
0.02
Rule weight: 0.09
Evidence weight: 0.30
Similarity weight: 0.79
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.78
¬ Plausible(mind, be used to think)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.50
¬ Remarkable(mind, be work in almost any set)
0.45
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.83
¬ Remarkable(mind, think one think at time)
0.44
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.77
¬ Remarkable(mind, hold one think at time)
0.44
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
0.44
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.83
¬ Remarkable(card, be used to tell someone you love them)
0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.81
¬ Remarkable(card, be used to wish someone to get well)
0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.80
¬ Remarkable(mind, be used to think)
0.43
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.66
¬ Remarkable(card, be used to say get well)
0.43
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.75
¬ Remarkable(card, be made of paper and write in or on to express yourself to someone else)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.74
Plausible(mind, think one think at time)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.73
Plausible(mind, hold one think at time)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.73
Plausible(card, be used to tell someone you love them)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.78
Plausible(mind, be used to think)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.69
Plausible(card, be used to wish someone to get well)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.36
Plausible(mind, be work in almost any set)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.72
Plausible(card, be used to say get well)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.57
Plausible(card, be made of paper and write in or on to express yourself to someone else)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.31
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.09
¬ Salient(backgammon, has nothing to do with back)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.09
Salient(backgammon, has nothing to do with back)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)

Typical implies Plausible

0.10
Rule weight: 0.48
Evidence weight: 0.21
Similarity weight: 1.00
Evidence: 0.10
Plausible(backgammon, has nothing to do with back)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.11
¬ Typical(mind, think one think at time)
0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.12
¬ Typical(mind, hold one think at time)
0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.11
¬ Typical(card, be used to tell someone you love them)
0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.34
¬ Typical(mind, be work in almost any set)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.14
¬ Typical(card, be used to wish someone to get well)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Typical(mind, be used to think)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.19
¬ Typical(card, be made of paper and write in or on to express yourself to someone else)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.14
¬ Typical(card, be used to say get well)
0.40
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.11
¬ Typical(mind, think one think at time)
0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.12
¬ Typical(mind, hold one think at time)
0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.11
¬ Typical(card, be used to tell someone you love them)
0.38
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.34
¬ Typical(mind, be work in almost any set)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.14
¬ Typical(card, be used to wish someone to get well)
0.38
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Typical(mind, be used to think)
0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.19
¬ Typical(card, be made of paper and write in or on to express yourself to someone else)
0.37
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.14
¬ Typical(card, be used to say get well)
0.37
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.89
Typical(backgammon, has nothing to do with back)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)