ball: be round and fun to bounce

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis ball
Weight: 0.82
, cue ball
Weight: 0.79
, song
Weight: 0.57
, device
Weight: 0.56
, weapon
Weight: 0.56
Siblings baseball bat
Weight: 0.33
, play
Weight: 0.32
, glove
Weight: 0.32
, pocket knife
Weight: 0.32
, spear
Weight: 0.31

Related properties

Property Similarity
be round and fun to bounce 1.00
be used to bounce 0.91
roll and also bounce 0.86
be motivated by play be fun 0.80
be round 0.79
be fun 0.78
be good for beat off 0.78
be used to have fun 0.78
be used to fun 0.78
be motivated by it be fun 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.76
Plausible(cue ball, be round)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)
0.35
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.91
Evidence: 0.26
Plausible(tennis ball, be used to bounce)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)
0.29
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.22
Plausible(tennis ball, be round)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)
0.28
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.23
Plausible(song, be used to have fun)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)
0.28
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.23
Plausible(song, be used to fun)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.26
¬ Plausible(tennis ball, be used to bounce)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.22
¬ Plausible(tennis ball, be round)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.23
¬ Plausible(song, be used to fun)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.23
¬ Plausible(song, be used to have fun)
0.02
Rule weight: 0.09
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.76
¬ Plausible(cue ball, be round)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.54
¬ Remarkable(tennis ball, be used to bounce)
0.32
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.49
¬ Remarkable(tennis ball, be round)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.66
¬ Remarkable(song, be used to fun)
0.26
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.72
¬ Remarkable(cue ball, be round)
0.26
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.71
¬ Remarkable(song, be used to have fun)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.58
¬ Remarkable(glove, be good for beat off)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.83
¬ Remarkable(play, be used to fun)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.91
¬ Remarkable(play, be used to have fun)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.95
¬ Remarkable(play, be motivated by play be fun)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.26
Plausible(tennis ball, be used to bounce)
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.12
¬ Plausible(ball, be round and fun to bounce)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.76
Plausible(cue ball, be round)
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.12
¬ Plausible(ball, be round and fun to bounce)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.22
Plausible(tennis ball, be round)
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.12
¬ Plausible(ball, be round and fun to bounce)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.23
Plausible(song, be used to have fun)
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.12
¬ Plausible(ball, be round and fun to bounce)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.23
Plausible(song, be used to fun)
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.12
¬ Plausible(ball, be round and fun to bounce)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.95
Remarkable(play, be motivated by play be fun)
Evidence: 0.91
¬ Plausible(play, be motivated by play be fun)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.58
Remarkable(glove, be good for beat off)
Evidence: 0.10
¬ Plausible(glove, be good for beat off)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.91
Remarkable(play, be used to have fun)
Evidence: 0.78
¬ Plausible(play, be used to have fun)
0.41
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.83
Remarkable(play, be used to fun)
Evidence: 0.72
¬ Plausible(play, be used to fun)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.49
¬ Salient(ball, be round and fun to bounce)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.18
¬ Remarkable(ball, be used to bounce)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.49
Salient(ball, be round and fun to bounce)
Evidence: 0.18
¬ Salient(ball, be used to bounce)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.05
¬ Plausible(ball, roll and also bounce)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.19
¬ Plausible(ball, be fun)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.38
¬ Typical(ball, be used to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.59
¬ Typical(ball, roll and also bounce)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.73
¬ Typical(ball, be used to bounce)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.47
¬ Typical(ball, be fun)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.49
Salient(ball, be round and fun to bounce)
Evidence: 0.53
¬ Salient(ball, roll and also bounce)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.23
¬ Plausible(ball, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.79
¬ Remarkable(ball, roll and also bounce)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.69
¬ Remarkable(ball, be fun)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.59
Remarkable(ball, be round and fun to bounce)
Evidence: 0.78
¬ Remarkable(ball, be used to have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.49
Salient(ball, be round and fun to bounce)
Evidence: 0.67
¬ Salient(ball, be fun)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.49
Salient(ball, be round and fun to bounce)
Evidence: 0.66
¬ Salient(ball, be used to have fun)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.91
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.61
¬ Plausible(ball, be used to bounce)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Salient(ball, be round and fun to bounce)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.12
Plausible(ball, be round and fun to bounce)
Evidence: 0.58
¬ Typical(ball, be round and fun to bounce)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.40
¬ Typical(tennis ball, be used to bounce)
0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.22
¬ Typical(cue ball, be round)
0.30
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.40
¬ Typical(song, be used to have fun)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.42
¬ Typical(song, be used to fun)
0.29
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.47
¬ Typical(tennis ball, be round)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.04
¬ Typical(play, be motivated by play be fun)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.10
¬ Typical(play, be used to have fun)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.16
¬ Typical(play, be used to fun)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.59
¬ Remarkable(ball, be round and fun to bounce)
Evidence: 0.60
¬ Typical(glove, be good for beat off)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.40
¬ Typical(tennis ball, be used to bounce)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.22
¬ Typical(cue ball, be round)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.40
¬ Typical(song, be used to have fun)
0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.42
¬ Typical(song, be used to fun)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.58
Typical(ball, be round and fun to bounce)
Evidence: 0.47
¬ Typical(tennis ball, be round)