become inebriate: be used to try to forget something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to try to forget something 1.00
be used to forget thing 0.93
be used to forget 0.91
be motivated by forget 0.88
be used to remember 0.84
be motivated by forget pain 0.82
be used to make fool of yourself 0.82
be used to feel good 0.79
be used to have fun 0.78
causes lose think ability 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.73
¬ Salient(become inebriate, be used to try to forget something)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.96
¬ Plausible(become inebriate, be used to forget thing)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.89
¬ Plausible(become inebriate, be used to forget)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.76
¬ Remarkable(become inebriate, be used to forget thing)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.62
¬ Remarkable(become inebriate, be used to forget)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.78
¬ Plausible(become inebriate, be motivated by forget)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.13
¬ Typical(become inebriate, be used to forget thing)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.76
¬ Remarkable(become inebriate, be motivated by forget)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.47
¬ Remarkable(become inebriate, be used to remember)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.84
¬ Plausible(become inebriate, be used to remember)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.15
¬ Remarkable(become inebriate, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.07
¬ Salient(become inebriate, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.92
¬ Plausible(become inebriate, be used to make fool of yourself)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.66
¬ Remarkable(become inebriate, be used to make fool of yourself)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.53
¬ Salient(become inebriate, be motivated by forget)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.45
¬ Remarkable(become inebriate, be used to feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.82
¬ Plausible(become inebriate, be used to feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.66
¬ Salient(become inebriate, be used to forget)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.79
¬ Plausible(become inebriate, be used to have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.70
¬ Plausible(become inebriate, causes lose think ability)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.29
¬ Salient(become inebriate, be used to feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.80
¬ Salient(become inebriate, be used to forget thing)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.89
Remarkable(become inebriate, be used to try to forget something)
Evidence: 0.61
¬ Remarkable(become inebriate, causes lose think ability)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.55
¬ Salient(become inebriate, be used to remember)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.26
¬ Typical(become inebriate, be used to forget)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.50
¬ Salient(become inebriate, causes lose think ability)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.21
¬ Typical(become inebriate, be used to make fool of yourself)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.71
¬ Salient(become inebriate, be used to make fool of yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.39
¬ Typical(become inebriate, be motivated by forget)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.37
¬ Typical(become inebriate, be used to remember)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.42
¬ Typical(become inebriate, be used to feel good)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.53
¬ Typical(become inebriate, causes lose think ability)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.13
Typical(become inebriate, be used to try to forget something)
Evidence: 0.61
¬ Typical(become inebriate, be used to have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Salient(become inebriate, be used to try to forget something)
Evidence: 0.13
¬ Typical(become inebriate, be used to try to forget something)
Evidence: 0.89
¬ Remarkable(become inebriate, be used to try to forget something)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(become inebriate, be used to try to forget something)
Evidence: 0.13
¬ Typical(become inebriate, be used to try to forget something)