board game: be used to learn geography

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Siblings backgammon
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Related properties

Property Similarity
be used to learn geography 1.00
be used to learn 0.78
be used to learn experience 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.62
Plausible(board game, be used to learn geography)
Evidence: 0.30
¬ Salient(board game, be used to learn geography)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.65
Typical(board game, be used to learn geography)
Evidence: 0.28
¬ Typical(board game, be used to learn)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.62
Plausible(board game, be used to learn geography)
Evidence: 0.36
¬ Plausible(board game, be used to learn)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.65
Typical(board game, be used to learn geography)
Evidence: 0.36
¬ Typical(board game, be used to learn experience)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.62
Plausible(board game, be used to learn geography)
Evidence: 0.79
¬ Plausible(board game, be used to learn experience)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.30
Salient(board game, be used to learn geography)
Evidence: 0.59
¬ Salient(board game, be used to learn experience)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.33
Remarkable(board game, be used to learn geography)
Evidence: 0.66
¬ Remarkable(board game, be used to learn experience)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.33
Remarkable(board game, be used to learn geography)
Evidence: 0.76
¬ Remarkable(board game, be used to learn)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.30
Salient(board game, be used to learn geography)
Evidence: 0.78
¬ Salient(board game, be used to learn)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.30
Salient(board game, be used to learn geography)
Evidence: 0.65
¬ Typical(board game, be used to learn geography)
Evidence: 0.33
¬ Remarkable(board game, be used to learn geography)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.62
Plausible(board game, be used to learn geography)
Evidence: 0.65
¬ Typical(board game, be used to learn geography)