booze: wants to stay in bed

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.32
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Related properties

Property Similarity
wants to stay in bed 1.00
stay put unless move 0.80
requires leave your car home 0.77
be lose under couch 0.76
live until they die 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.23
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.87
¬ Typical(booze, wants to stay in bed)
0.16
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.87
¬ Typical(booze, wants to stay in bed)
0.11
Rule weight: 0.66
Evidence weight: 0.22
Similarity weight: 0.76
Evidence: 0.10
Plausible(thing, be lose under couch)
Evidence: 0.87
¬ Typical(booze, wants to stay in bed)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.12
Plausible(booze, wants to stay in bed)
Evidence: 0.10
¬ Plausible(thing, be lose under couch)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.12
Plausible(booze, wants to stay in bed)
Evidence: 0.20
¬ Plausible(thing, live until they die)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.12
Plausible(booze, wants to stay in bed)
Evidence: 0.35
¬ Plausible(thing, stay put unless move)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.67
¬ Remarkable(thing, stay put unless move)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.13
¬ Remarkable(thing, be lose under couch)
0.42
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.62
¬ Remarkable(thing, live until they die)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.35
Plausible(thing, stay put unless move)
Evidence: 0.06
Remarkable(booze, wants to stay in bed)
Evidence: 0.12
¬ Plausible(booze, wants to stay in bed)
0.29
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.06
Remarkable(booze, wants to stay in bed)
Evidence: 0.12
¬ Plausible(booze, wants to stay in bed)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.10
Plausible(thing, be lose under couch)
Evidence: 0.06
Remarkable(booze, wants to stay in bed)
Evidence: 0.12
¬ Plausible(booze, wants to stay in bed)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.12
Plausible(booze, wants to stay in bed)
Evidence: 0.07
¬ Salient(booze, wants to stay in bed)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.07
Salient(booze, wants to stay in bed)
Evidence: 0.87
¬ Typical(booze, wants to stay in bed)
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.24
Similarity weight: 1.00
Evidence: 0.12
Plausible(booze, wants to stay in bed)
Evidence: 0.87
¬ Typical(booze, wants to stay in bed)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.37
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.48
¬ Typical(thing, live until they die)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.06
¬ Remarkable(booze, wants to stay in bed)
Evidence: 0.88
¬ Typical(thing, be lose under couch)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.87
Typical(booze, wants to stay in bed)
Evidence: 0.33
¬ Typical(thing, stay put unless move)
0.34
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.87
Typical(booze, wants to stay in bed)
Evidence: 0.48
¬ Typical(thing, live until they die)
0.32
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.87
Typical(booze, wants to stay in bed)
Evidence: 0.88
¬ Typical(thing, be lose under couch)