boredom: be most problematic state of being

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, problem
Weight: 0.59
, obstacle
Weight: 0.58
, feeling
Weight: 0.56
, symptom
Weight: 0.55
Siblings loneliness
Weight: 0.35
, laziness
Weight: 0.35
, fatigue
Weight: 0.34
, despair
Weight: 0.34
, exhaustion
Weight: 0.34

Related properties

Property Similarity
be most problematic state of being 1.00
has state problem 0.79
be dangerous 0.78
is dangerous 0.77
is complicated 0.76
be point for many 0.76
be in yosemite 0.75
is even thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.43
Plausible(feeling, is complicated)
Evidence: 0.81
¬ Typical(boredom, be most problematic state of being)
0.18
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.75
Evidence: 0.21
Plausible(problem, be in yosemite)
Evidence: 0.81
¬ Typical(boredom, be most problematic state of being)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.21
¬ Plausible(problem, be in yosemite)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.43
¬ Plausible(feeling, is complicated)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.21
¬ Remarkable(problem, be in yosemite)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.86
¬ Remarkable(feeling, is complicated)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.32
¬ Remarkable(exhaustion, be dangerous)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.36
¬ Remarkable(loneliness, be point for many)
0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.55
¬ Remarkable(exhaustion, is dangerous)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.62
¬ Remarkable(loneliness, is dangerous)
0.06
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.75
¬ Remarkable(fatigue, has state problem)
0.06
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.75
¬ Remarkable(laziness, has state problem)
0.04
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.99
¬ Remarkable(laziness, is even thing)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.43
Plausible(feeling, is complicated)
Evidence: 0.58
Remarkable(boredom, be most problematic state of being)
Evidence: 0.75
¬ Plausible(boredom, be most problematic state of being)
0.24
Rule weight: 0.42
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.21
Plausible(problem, be in yosemite)
Evidence: 0.58
Remarkable(boredom, be most problematic state of being)
Evidence: 0.75
¬ Plausible(boredom, be most problematic state of being)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.75
Remarkable(laziness, has state problem)
Evidence: 0.58
¬ Plausible(laziness, has state problem)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.75
Remarkable(fatigue, has state problem)
Evidence: 0.64
¬ Plausible(fatigue, has state problem)
0.45
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.99
Remarkable(laziness, is even thing)
Evidence: 0.15
¬ Plausible(laziness, is even thing)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.32
Remarkable(exhaustion, be dangerous)
Evidence: 0.33
¬ Plausible(exhaustion, be dangerous)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.55
Remarkable(exhaustion, is dangerous)
Evidence: 0.48
¬ Plausible(exhaustion, is dangerous)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.62
Remarkable(loneliness, is dangerous)
Evidence: 0.59
¬ Plausible(loneliness, is dangerous)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.36
Remarkable(loneliness, be point for many)
Evidence: 0.37
¬ Plausible(loneliness, be point for many)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.81
¬ Salient(boredom, be most problematic state of being)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.81
Typical(boredom, be most problematic state of being)
Evidence: 0.46
¬ Typical(boredom, has state problem)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.81
Salient(boredom, be most problematic state of being)
Evidence: 0.58
¬ Salient(boredom, has state problem)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.48
¬ Plausible(boredom, has state problem)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.58
Remarkable(boredom, be most problematic state of being)
Evidence: 0.70
¬ Remarkable(boredom, has state problem)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(boredom, be most problematic state of being)
Evidence: 0.81
¬ Typical(boredom, be most problematic state of being)
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(boredom, be most problematic state of being)
Evidence: 0.81
¬ Typical(boredom, be most problematic state of being)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.30
¬ Typical(feeling, is complicated)
0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.44
¬ Typical(problem, be in yosemite)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.00
¬ Typical(laziness, is even thing)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.47
¬ Typical(exhaustion, be dangerous)
0.07
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.49
¬ Typical(loneliness, be point for many)
0.07
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.52
¬ Typical(exhaustion, is dangerous)
0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.55
¬ Typical(laziness, has state problem)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.62
¬ Typical(fatigue, has state problem)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.58
¬ Remarkable(boredom, be most problematic state of being)
Evidence: 0.62
¬ Typical(loneliness, is dangerous)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.81
Typical(boredom, be most problematic state of being)
Evidence: 0.30
¬ Typical(feeling, is complicated)
0.33
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.81
Typical(boredom, be most problematic state of being)
Evidence: 0.44
¬ Typical(problem, be in yosemite)