boredom: being tired

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, problem
Weight: 0.59
, obstacle
Weight: 0.58
, feeling
Weight: 0.56
, symptom
Weight: 0.55
Siblings loneliness
Weight: 0.35
, laziness
Weight: 0.35
, fatigue
Weight: 0.34
, despair
Weight: 0.34
, exhaustion
Weight: 0.34

Related properties

Property Similarity
being tired 1.00
feel tired 0.94
make people tired 0.91
has state feeling 0.76
make people sick 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.16
Plausible(feeling, make people sick)
Evidence: 0.10
¬ Typical(boredom, being tired)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.16
¬ Plausible(feeling, make people sick)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.94
¬ Remarkable(boredom, being tired)
Evidence: 0.17
¬ Remarkable(feeling, make people sick)

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.16
Similarity weight: 0.76
Evidence: 0.94
¬ Remarkable(boredom, being tired)
Evidence: 0.90
¬ Remarkable(loneliness, has state feeling)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.16
Plausible(feeling, make people sick)
Evidence: 0.94
Remarkable(boredom, being tired)
Evidence: 0.33
¬ Plausible(boredom, being tired)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.90
Remarkable(loneliness, has state feeling)
Evidence: 0.34
¬ Plausible(loneliness, has state feeling)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.58
¬ Salient(boredom, being tired)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.10
Typical(boredom, being tired)
Evidence: 0.05
¬ Typical(boredom, feel tired)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.94
Remarkable(boredom, being tired)
Evidence: 0.96
¬ Remarkable(boredom, feel tired)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.94
Remarkable(boredom, being tired)
Evidence: 0.65
¬ Remarkable(boredom, make people tired)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.24
¬ Plausible(boredom, feel tired)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.58
Salient(boredom, being tired)
Evidence: 0.52
¬ Salient(boredom, feel tired)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.58
Salient(boredom, being tired)
Evidence: 0.52
¬ Salient(boredom, make people tired)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.45
¬ Plausible(boredom, make people tired)
0.46
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.10
Typical(boredom, being tired)
Evidence: 0.45
¬ Typical(boredom, make people tired)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.58
Salient(boredom, being tired)
Evidence: 0.10
¬ Typical(boredom, being tired)
Evidence: 0.94
¬ Remarkable(boredom, being tired)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.33
Plausible(boredom, being tired)
Evidence: 0.10
¬ Typical(boredom, being tired)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.94
¬ Remarkable(boredom, being tired)
Evidence: 0.39
¬ Typical(feeling, make people sick)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.94
¬ Remarkable(boredom, being tired)
Evidence: 0.15
¬ Typical(loneliness, has state feeling)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.10
Typical(boredom, being tired)
Evidence: 0.39
¬ Typical(feeling, make people sick)