buffet: be used to get food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.56
, furniture
Weight: 0.55
, restaurant
Weight: 0.51
, meal
Weight: 0.50
Siblings fast food restaurant
Weight: 0.34
, seafood restaurant
Weight: 0.34
, steakhouse
Weight: 0.34
, dinner
Weight: 0.33
, breakfast
Weight: 0.33

Related properties

Property Similarity
be used to get food 1.00
be used to eat to get food 0.96
be used to get some food 0.96
be used to food 0.94
be used to eat food 0.93
be used to eat lot of food 0.91
be used to buy food 0.90
be used to eat fast food 0.89
has food 0.89
create pre-made food 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.96
Plausible(meal, has food)
Evidence: 0.10
¬ Typical(buffet, be used to get food)
0.58
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.10
¬ Typical(buffet, be used to get food)
0.54
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.10
¬ Typical(buffet, be used to get food)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)
0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.30
¬ Plausible(restaurant, create pre-made food)
0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.96
¬ Plausible(meal, has food)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.55
¬ Remarkable(meal, has food)
0.27
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.96
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)
0.25
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.87
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.62
¬ Remarkable(restaurant, create pre-made food)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.85
¬ Remarkable(steakhouse, be used to get food)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.96
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to buy food)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.93
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.86
¬ Remarkable(fast food restaurant, be used to eat food)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.89
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.86
¬ Remarkable(fast food restaurant, be used to eat fast food)
0.04
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.93
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.89
¬ Remarkable(steakhouse, be used to eat food)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.96
Plausible(meal, has food)
Evidence: 0.79
Remarkable(buffet, be used to get food)
Evidence: 0.78
¬ Plausible(buffet, be used to get food)
0.34
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.79
Remarkable(buffet, be used to get food)
Evidence: 0.78
¬ Plausible(buffet, be used to get food)
0.32
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.79
Remarkable(buffet, be used to get food)
Evidence: 0.78
¬ Plausible(buffet, be used to get food)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.85
Remarkable(steakhouse, be used to get food)
Evidence: 0.63
¬ Plausible(steakhouse, be used to get food)
0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)
0.55
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.89
Remarkable(steakhouse, be used to eat food)
Evidence: 0.72
¬ Plausible(steakhouse, be used to eat food)
0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.86
Remarkable(fast food restaurant, be used to eat food)
Evidence: 0.86
¬ Plausible(fast food restaurant, be used to eat food)
0.53
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to buy food)
Evidence: 0.74
¬ Plausible(fast food restaurant, be used to buy food)
0.52
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.86
Remarkable(fast food restaurant, be used to eat fast food)
Evidence: 0.88
¬ Plausible(fast food restaurant, be used to eat fast food)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.92
¬ Salient(buffet, be used to get food)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.92
Salient(buffet, be used to get food)
Evidence: 0.93
¬ Salient(buffet, be used to food)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.10
Typical(buffet, be used to get food)
Evidence: 0.10
¬ Typical(buffet, be used to food)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.92
Salient(buffet, be used to get food)
Evidence: 0.87
¬ Salient(buffet, be used to eat lot of food)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.79
Remarkable(buffet, be used to get food)
Evidence: 0.71
¬ Remarkable(buffet, be used to food)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.61
¬ Plausible(buffet, be used to eat lot of food)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.10
Typical(buffet, be used to get food)
Evidence: 0.16
¬ Typical(buffet, be used to eat lot of food)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.79
¬ Plausible(buffet, be used to food)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.79
Remarkable(buffet, be used to get food)
Evidence: 0.80
¬ Remarkable(buffet, be used to eat lot of food)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Salient(buffet, be used to get food)
Evidence: 0.10
¬ Typical(buffet, be used to get food)
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Plausible(buffet, be used to get food)
Evidence: 0.10
¬ Typical(buffet, be used to get food)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.12
¬ Typical(meal, has food)
0.32
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.21
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.96
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.14
¬ Typical(steakhouse, be used to get food)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.06
¬ Typical(fast food restaurant, be used to eat food)
0.12
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.05
¬ Typical(fast food restaurant, be used to eat fast food)
0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.10
¬ Typical(steakhouse, be used to eat food)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.79
¬ Remarkable(buffet, be used to get food)
Evidence: 0.10
¬ Typical(fast food restaurant, be used to buy food)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.10
Typical(buffet, be used to get food)
Evidence: 0.12
¬ Typical(meal, has food)
0.29
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.10
Typical(buffet, be used to get food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.16
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 0.96
Evidence: 0.10
Typical(buffet, be used to get food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)