bullet: cause person to die

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.72
, thing
Weight: 0.62
, piece
Weight: 0.62
, weapon
Weight: 0.61
Siblings machine gun
Weight: 0.35
, rifle
Weight: 0.35
, shot
Weight: 0.35
, pistol
Weight: 0.34
, gun
Weight: 0.34

Related properties

Property Similarity
cause person to die 1.00
be used to die 0.90
live until they die 0.82
be used to kill person 0.81
hurt or kill person 0.81
kill person 0.81
be used to kill other person 0.80
be make for kill person 0.80
be used to hurt or kill live thing 0.80
kill you dead 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.77
¬ Typical(bullet, cause person to die)
0.26
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.34
Plausible(weapon, be make for kill person)
Evidence: 0.77
¬ Typical(bullet, cause person to die)
0.25
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.77
¬ Typical(bullet, cause person to die)
0.24
Rule weight: 0.66
Evidence weight: 0.40
Similarity weight: 0.90
Evidence: 0.22
Plausible(weapon, be used to die)
Evidence: 0.77
¬ Typical(bullet, cause person to die)
0.21
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 0.82
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.77
¬ Typical(bullet, cause person to die)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.22
¬ Plausible(weapon, be used to die)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.20
¬ Plausible(thing, live until they die)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.30
¬ Plausible(weapon, be used to kill person)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.34
¬ Plausible(weapon, be make for kill person)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.15
¬ Remarkable(weapon, be used to die)
0.40
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.41
¬ Remarkable(weapon, be make for kill person)
0.37
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.62
¬ Remarkable(thing, live until they die)
0.36
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill person)
0.33
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.18
¬ Remarkable(rifle, be used to die)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.18
¬ Remarkable(gun, be used to die)
0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.28
¬ Remarkable(machine gun, be used to kill other person)
0.09
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.27
¬ Remarkable(gun, kill you dead)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.66
¬ Remarkable(pistol, kill person)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.73
¬ Remarkable(pistol, be used to kill person)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.74
¬ Remarkable(gun, be used to kill person)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.77
¬ Remarkable(rifle, be used to kill person)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.22
Plausible(weapon, be used to die)
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.06
¬ Plausible(bullet, cause person to die)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.06
¬ Plausible(bullet, cause person to die)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.06
¬ Plausible(bullet, cause person to die)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.06
¬ Plausible(bullet, cause person to die)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.34
Plausible(weapon, be make for kill person)
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.06
¬ Plausible(bullet, cause person to die)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.18
Remarkable(rifle, be used to die)
Evidence: 0.10
¬ Plausible(rifle, be used to die)
0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.77
Remarkable(rifle, be used to kill person)
Evidence: 0.08
¬ Plausible(rifle, be used to kill person)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.73
Remarkable(pistol, be used to kill person)
Evidence: 0.10
¬ Plausible(pistol, be used to kill person)
0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.66
Remarkable(pistol, kill person)
Evidence: 0.14
¬ Plausible(pistol, kill person)
0.46
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.74
Remarkable(gun, be used to kill person)
Evidence: 0.22
¬ Plausible(gun, be used to kill person)
0.45
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.18
Remarkable(gun, be used to die)
Evidence: 0.21
¬ Plausible(gun, be used to die)
0.44
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.28
Remarkable(machine gun, be used to kill other person)
Evidence: 0.13
¬ Plausible(machine gun, be used to kill other person)
0.39
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.27
Remarkable(gun, kill you dead)
Evidence: 0.24
¬ Plausible(gun, kill you dead)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.27
¬ Salient(bullet, cause person to die)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.38
¬ Typical(bullet, hurt or kill person)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.16
¬ Plausible(bullet, hurt or kill person)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.27
Salient(bullet, cause person to die)
Evidence: 0.70
¬ Salient(bullet, hurt or kill person)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.33
Remarkable(bullet, cause person to die)
Evidence: 0.84
¬ Remarkable(bullet, hurt or kill person)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.27
Salient(bullet, cause person to die)
Evidence: 0.77
¬ Typical(bullet, cause person to die)
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.06
Plausible(bullet, cause person to die)
Evidence: 0.77
¬ Typical(bullet, cause person to die)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.37
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.36
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.64
¬ Typical(weapon, be used to die)
0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.38
¬ Typical(weapon, be make for kill person)
0.35
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.48
¬ Typical(thing, live until they die)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.62
¬ Typical(gun, be used to die)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.40
¬ Typical(gun, be used to kill person)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.47
¬ Typical(pistol, kill person)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.50
¬ Typical(pistol, be used to kill person)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.52
¬ Typical(rifle, be used to kill person)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.78
¬ Typical(rifle, be used to die)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.52
¬ Typical(gun, kill you dead)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.33
¬ Remarkable(bullet, cause person to die)
Evidence: 0.65
¬ Typical(machine gun, be used to kill other person)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.37
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.64
¬ Typical(weapon, be used to die)
0.36
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.38
¬ Typical(weapon, be make for kill person)
0.35
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.77
Typical(bullet, cause person to die)
Evidence: 0.48
¬ Typical(thing, live until they die)