buy present for others: requires determine what they like

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires determine what they like 1.00
requires know what they like 0.93
requires find out what they like 0.92
requires know what they like to do 0.92
requires ask them what they like 0.90
requires figure out what they want 0.88
requires know them 0.87
requires find out what size they be 0.87
requires decide what would please them 0.84
be used to make them like you 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.77
¬ Salient(buy present for others, requires determine what they like)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.99
¬ Plausible(buy present for others, requires know what they like)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.98
¬ Plausible(buy present for others, requires find out what they like)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.03
¬ Typical(buy present for others, requires know what they like to do)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 1.00
¬ Plausible(buy present for others, requires know what they like to do)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.05
¬ Typical(buy present for others, requires know what they like)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.06
¬ Typical(buy present for others, requires find out what they like)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 1.00
¬ Plausible(buy present for others, requires figure out what they want)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.96
¬ Remarkable(buy present for others, requires know what they like)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.03
¬ Typical(buy present for others, requires figure out what they want)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.03
¬ Typical(buy present for others, requires know them)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.96
¬ Remarkable(buy present for others, requires find out what they like)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 1.00
¬ Plausible(buy present for others, requires know them)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.99
¬ Plausible(buy present for others, requires find out what size they be)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.96
¬ Remarkable(buy present for others, requires know what they like to do)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.05
¬ Typical(buy present for others, requires find out what size they be)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.99
¬ Plausible(buy present for others, requires decide what would please them)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.10
Typical(buy present for others, requires determine what they like)
Evidence: 0.04
¬ Typical(buy present for others, requires decide what would please them)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.95
¬ Remarkable(buy present for others, requires figure out what they want)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.89
¬ Remarkable(buy present for others, requires find out what size they be)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.96
¬ Remarkable(buy present for others, requires know them)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.91
Remarkable(buy present for others, requires determine what they like)
Evidence: 0.93
¬ Remarkable(buy present for others, requires decide what would please them)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.80
¬ Salient(buy present for others, requires know what they like)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.78
¬ Salient(buy present for others, requires find out what they like)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.91
¬ Salient(buy present for others, requires know what they like to do)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.91
¬ Salient(buy present for others, requires figure out what they want)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.91
¬ Salient(buy present for others, requires know them)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.92
¬ Salient(buy present for others, requires find out what size they be)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.85
¬ Salient(buy present for others, requires decide what would please them)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.77
Salient(buy present for others, requires determine what they like)
Evidence: 0.10
¬ Typical(buy present for others, requires determine what they like)
Evidence: 0.91
¬ Remarkable(buy present for others, requires determine what they like)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(buy present for others, requires determine what they like)
Evidence: 0.10
¬ Typical(buy present for others, requires determine what they like)