buy present for others: requires figure out what they want

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires figure out what they want 1.00
requires find out what they like 0.93
requires know what they like to do 0.92
requires know what they like 0.92
requires ask them what they like 0.91
requires find out what size they be 0.89
requires determine what they like 0.88
requires know them 0.87
requires decide what would please them 0.86
be used to make them like you 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(buy present for others, requires figure out what they want)
Evidence: 0.91
¬ Salient(buy present for others, requires figure out what they want)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 1.00
Plausible(buy present for others, requires figure out what they want)
Evidence: 0.98
¬ Plausible(buy present for others, requires find out what they like)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 1.00
Plausible(buy present for others, requires figure out what they want)
Evidence: 1.00
¬ Plausible(buy present for others, requires know what they like to do)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 1.00
Plausible(buy present for others, requires figure out what they want)
Evidence: 0.99
¬ Plausible(buy present for others, requires know what they like)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.03
Typical(buy present for others, requires figure out what they want)
Evidence: 0.03
¬ Typical(buy present for others, requires know what they like to do)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.95
Remarkable(buy present for others, requires figure out what they want)
Evidence: 0.96
¬ Remarkable(buy present for others, requires find out what they like)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.91
Salient(buy present for others, requires figure out what they want)
Evidence: 0.03
¬ Typical(buy present for others, requires figure out what they want)
Evidence: 0.95
¬ Remarkable(buy present for others, requires figure out what they want)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(buy present for others, requires figure out what they want)
Evidence: 0.03
¬ Typical(buy present for others, requires figure out what they want)