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buy present for others
:
requires get job
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires get job
1.00
requires get money
0.80
requires earn some money
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.99
Plausible(
buy present for others
,
requires get job
)
⋁
Evidence:
0.92
¬ Salient(
buy present for others
,
requires get job
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.80
Evidence:
0.99
Plausible(
buy present for others
,
requires get job
)
⋁
Evidence:
0.99
¬ Plausible(
buy present for others
,
requires get money
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.80
Evidence:
0.10
Typical(
buy present for others
,
requires get job
)
⋁
Evidence:
0.05
¬ Typical(
buy present for others
,
requires get money
)
0.65
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.77
Evidence:
0.99
Plausible(
buy present for others
,
requires get job
)
⋁
Evidence:
0.89
¬ Plausible(
buy present for others
,
requires earn some money
)
0.64
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.80
Evidence:
0.92
Salient(
buy present for others
,
requires get job
)
⋁
Evidence:
0.92
¬ Salient(
buy present for others
,
requires get money
)
0.62
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.77
Evidence:
0.92
Salient(
buy present for others
,
requires get job
)
⋁
Evidence:
0.72
¬ Salient(
buy present for others
,
requires earn some money
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.77
Evidence:
0.53
Remarkable(
buy present for others
,
requires get job
)
⋁
Evidence:
0.66
¬ Remarkable(
buy present for others
,
requires earn some money
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.77
Evidence:
0.10
Typical(
buy present for others
,
requires get job
)
⋁
Evidence:
0.34
¬ Typical(
buy present for others
,
requires earn some money
)
0.40
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.80
Evidence:
0.53
Remarkable(
buy present for others
,
requires get job
)
⋁
Evidence:
0.90
¬ Remarkable(
buy present for others
,
requires get money
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.92
Salient(
buy present for others
,
requires get job
)
⋁
Evidence:
0.10
¬ Typical(
buy present for others
,
requires get job
)
⋁
Evidence:
0.53
¬ Remarkable(
buy present for others
,
requires get job
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.99
Plausible(
buy present for others
,
requires get job
)
⋁
Evidence:
0.10
¬ Typical(
buy present for others
,
requires get job
)