buy present for others: requires earn some money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn some money 1.00
requires earn money 0.98
requires get money 0.89
requires spend money 0.84
requires use money 0.82
causes you spend money 0.82
causes spend your money 0.81
requires save money to purchase their gift 0.81
causes have less money 0.80
requires get job 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.72
¬ Salient(buy present for others, requires earn some money)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.87
¬ Plausible(buy present for others, requires earn money)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.05
¬ Typical(buy present for others, requires get money)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.98
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.49
¬ Remarkable(buy present for others, requires earn money)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.99
¬ Plausible(buy present for others, requires get money)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.73
¬ Salient(buy present for others, requires earn money)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.08
¬ Typical(buy present for others, causes you spend money)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.10
¬ Typical(buy present for others, requires use money)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.96
¬ Plausible(buy present for others, requires spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.13
¬ Typical(buy present for others, causes have less money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.99
¬ Plausible(buy present for others, requires use money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.98
¬ Plausible(buy present for others, causes you spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.20
¬ Typical(buy present for others, requires spend money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.97
¬ Plausible(buy present for others, causes spend your money)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.40
¬ Typical(buy present for others, requires earn money)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.10
¬ Typical(buy present for others, requires get job)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.97
¬ Plausible(buy present for others, causes have less money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.34
Typical(buy present for others, requires earn some money)
Evidence: 0.19
¬ Typical(buy present for others, causes spend your money)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.51
¬ Remarkable(buy present for others, requires spend money)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.99
¬ Plausible(buy present for others, requires get job)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.54
¬ Remarkable(buy present for others, causes spend your money)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.92
¬ Salient(buy present for others, requires get money)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.84
¬ Salient(buy present for others, requires spend money)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.66
¬ Remarkable(buy present for others, requires use money)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.78
¬ Salient(buy present for others, causes spend your money)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.53
¬ Remarkable(buy present for others, requires get job)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.88
¬ Salient(buy present for others, causes you spend money)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.91
¬ Salient(buy present for others, requires use money)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.84
¬ Salient(buy present for others, causes have less money)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.90
¬ Remarkable(buy present for others, requires get money)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.79
¬ Remarkable(buy present for others, causes have less money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.66
Remarkable(buy present for others, requires earn some money)
Evidence: 0.84
¬ Remarkable(buy present for others, causes you spend money)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.92
¬ Salient(buy present for others, requires get job)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.72
Salient(buy present for others, requires earn some money)
Evidence: 0.34
¬ Typical(buy present for others, requires earn some money)
Evidence: 0.66
¬ Remarkable(buy present for others, requires earn some money)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(buy present for others, requires earn some money)
Evidence: 0.34
¬ Typical(buy present for others, requires earn some money)