buy present for others: requires earn money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn money 1.00
requires earn some money 0.98
requires get money 0.88
requires spend money 0.84
requires use money 0.82
causes you spend money 0.81
causes spend your money 0.81
requires save money to purchase their gift 0.80
causes have less money 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.73
¬ Salient(buy present for others, requires earn money)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.89
¬ Plausible(buy present for others, requires earn some money)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.05
¬ Typical(buy present for others, requires get money)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.72
¬ Salient(buy present for others, requires earn some money)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.34
¬ Typical(buy present for others, requires earn some money)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.10
¬ Typical(buy present for others, requires use money)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.08
¬ Typical(buy present for others, causes you spend money)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.99
¬ Plausible(buy present for others, requires get money)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.96
¬ Plausible(buy present for others, requires spend money)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.20
¬ Typical(buy present for others, requires spend money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.99
¬ Plausible(buy present for others, requires use money)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.19
¬ Typical(buy present for others, causes spend your money)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.98
¬ Plausible(buy present for others, causes you spend money)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.97
¬ Plausible(buy present for others, causes spend your money)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.40
Typical(buy present for others, requires earn money)
Evidence: 0.13
¬ Typical(buy present for others, causes have less money)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.97
¬ Plausible(buy present for others, causes have less money)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.92
¬ Salient(buy present for others, requires get money)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.84
¬ Salient(buy present for others, requires spend money)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.98
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.66
¬ Remarkable(buy present for others, requires earn some money)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.78
¬ Salient(buy present for others, causes spend your money)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.51
¬ Remarkable(buy present for others, requires spend money)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.88
¬ Salient(buy present for others, causes you spend money)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.91
¬ Salient(buy present for others, requires use money)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.84
¬ Salient(buy present for others, causes have less money)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.54
¬ Remarkable(buy present for others, causes spend your money)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.66
¬ Remarkable(buy present for others, requires use money)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.90
¬ Remarkable(buy present for others, requires get money)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.81
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.84
¬ Remarkable(buy present for others, causes you spend money)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.49
Remarkable(buy present for others, requires earn money)
Evidence: 0.79
¬ Remarkable(buy present for others, causes have less money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Salient(buy present for others, requires earn money)
Evidence: 0.40
¬ Typical(buy present for others, requires earn money)
Evidence: 0.49
¬ Remarkable(buy present for others, requires earn money)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.87
Plausible(buy present for others, requires earn money)
Evidence: 0.40
¬ Typical(buy present for others, requires earn money)