buy present: requires get some money and go shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get some money and go shop 1.00
requires get some money 0.92
requires go to shop 0.92
requires go shop 0.92
requires get money 0.90
requires bring some money 0.88
requires go to store and shop 0.88
requires go to store 0.86
requires make sure you have money 0.86
requires have money 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.85
¬ Salient(buy present, requires get some money and go shop)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.99
¬ Plausible(buy present, requires get some money)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.94
¬ Plausible(buy present, requires go to shop)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.97
¬ Plausible(buy present, requires go shop)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 1.00
¬ Plausible(buy present, requires get money)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.04
¬ Typical(buy present, requires get some money)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.68
¬ Remarkable(buy present, requires go to shop)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.71
¬ Remarkable(buy present, requires go shop)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.93
¬ Remarkable(buy present, requires get some money)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.03
¬ Typical(buy present, requires get money)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.98
¬ Plausible(buy present, requires bring some money)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.90
¬ Plausible(buy present, requires go to store and shop)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.93
¬ Remarkable(buy present, requires get money)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.94
¬ Plausible(buy present, requires go to store)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.64
¬ Remarkable(buy present, requires go to store and shop)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.99
¬ Plausible(buy present, requires make sure you have money)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.90
¬ Remarkable(buy present, requires bring some money)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.99
¬ Plausible(buy present, requires have money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.68
¬ Remarkable(buy present, requires go to store)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.06
¬ Typical(buy present, requires bring some money)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.11
¬ Typical(buy present, requires go shop)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.72
¬ Salient(buy present, requires go to shop)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.04
¬ Typical(buy present, requires make sure you have money)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.89
¬ Remarkable(buy present, requires have money)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.95
Remarkable(buy present, requires get some money and go shop)
Evidence: 0.94
¬ Remarkable(buy present, requires make sure you have money)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.05
¬ Typical(buy present, requires have money)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.82
¬ Salient(buy present, requires go shop)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.91
¬ Salient(buy present, requires get some money)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.62
¬ Salient(buy present, requires go to store and shop)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.92
¬ Salient(buy present, requires get money)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.69
¬ Salient(buy present, requires go to store)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.82
¬ Salient(buy present, requires bring some money)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.18
¬ Typical(buy present, requires go to shop)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.88
¬ Salient(buy present, requires make sure you have money)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.91
¬ Salient(buy present, requires have money)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.19
¬ Typical(buy present, requires go to store)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.04
Typical(buy present, requires get some money and go shop)
Evidence: 0.26
¬ Typical(buy present, requires go to store and shop)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(buy present, requires get some money and go shop)
Evidence: 0.04
¬ Typical(buy present, requires get some money and go shop)
Evidence: 0.95
¬ Remarkable(buy present, requires get some money and go shop)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy present, requires get some money and go shop)
Evidence: 0.04
¬ Typical(buy present, requires get some money and go shop)