buy present: requires money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires money 1.00
requires have money 0.96
requires get money 0.95
requires get some money 0.91
requires spend money 0.88
requires have enough money 0.88
requires love and money 0.87
requires save some money 0.85
requires bring some money 0.85
requires have extra money 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy present, requires money)
Evidence: 0.87
¬ Salient(buy present, requires money)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.99
Plausible(buy present, requires money)
Evidence: 0.99
¬ Plausible(buy present, requires have money)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.99
Plausible(buy present, requires money)
Evidence: 1.00
¬ Plausible(buy present, requires get money)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.06
Typical(buy present, requires money)
Evidence: 0.03
¬ Typical(buy present, requires get money)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.06
Typical(buy present, requires money)
Evidence: 0.05
¬ Typical(buy present, requires have money)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(buy present, requires money)
Evidence: 0.99
¬ Plausible(buy present, requires get some money)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(buy present, requires money)
Evidence: 0.06
¬ Typical(buy present, requires money)
Evidence: 0.87
¬ Remarkable(buy present, requires money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(buy present, requires money)
Evidence: 0.06
¬ Typical(buy present, requires money)