buy present: requires spend money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires spend money 1.00
causes spend money 0.97
causes spend your money 0.95
causes you will spend money 0.93
requires money 0.88
requires get money 0.87
requires have money 0.86
requires spend monet 0.85
requires save some money 0.84
requires get some money 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.87
¬ Salient(buy present, requires spend money)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.98
¬ Plausible(buy present, causes spend money)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.98
¬ Plausible(buy present, causes spend your money)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.92
¬ Plausible(buy present, causes you will spend money)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.07
¬ Typical(buy present, causes spend money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.07
¬ Typical(buy present, causes spend your money)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.99
¬ Plausible(buy present, requires money)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 1.00
¬ Plausible(buy present, requires get money)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.87
¬ Salient(buy present, causes spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.85
¬ Remarkable(buy present, causes spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.83
¬ Salient(buy present, causes spend your money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.03
¬ Typical(buy present, requires get money)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.68
¬ Salient(buy present, causes you will spend money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.99
¬ Plausible(buy present, requires have money)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.84
¬ Remarkable(buy present, causes spend your money)
0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.06
¬ Typical(buy present, requires money)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.90
¬ Plausible(buy present, requires spend monet)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.98
¬ Plausible(buy present, requires save some money)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.99
¬ Plausible(buy present, requires get some money)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.05
¬ Typical(buy present, requires have money)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.04
¬ Typical(buy present, requires get some money)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.89
¬ Remarkable(buy present, causes you will spend money)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.38
¬ Remarkable(buy present, requires spend monet)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.16
¬ Typical(buy present, causes you will spend money)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.06
¬ Typical(buy present, requires save some money)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.87
¬ Salient(buy present, requires money)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.87
¬ Remarkable(buy present, requires money)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.92
¬ Salient(buy present, requires get money)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.70
¬ Salient(buy present, requires spend monet)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.91
¬ Salient(buy present, requires have money)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.93
¬ Remarkable(buy present, requires get money)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.89
¬ Remarkable(buy present, requires have money)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.88
¬ Salient(buy present, requires save some money)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.91
¬ Salient(buy present, requires get some money)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.87
¬ Remarkable(buy present, requires save some money)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.85
Remarkable(buy present, requires spend money)
Evidence: 0.93
¬ Remarkable(buy present, requires get some money)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.06
Typical(buy present, requires spend money)
Evidence: 0.28
¬ Typical(buy present, requires spend monet)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(buy present, requires spend money)
Evidence: 0.06
¬ Typical(buy present, requires spend money)
Evidence: 0.85
¬ Remarkable(buy present, requires spend money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(buy present, requires spend money)
Evidence: 0.06
¬ Typical(buy present, requires spend money)