cannonball: be intend to kill person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.52
, artifact
Weight: 0.52
, thing
Weight: 0.50
, character
Weight: 0.46
, projectile
Weight: 0.46
Siblings cannon
Weight: 0.32
, meteor
Weight: 0.32
, skull
Weight: 0.31
, slingshot
Weight: 0.31
, boomerang
Weight: 0.31

Related properties

Property Similarity
be intend to kill person 1.00
be used to kill person 0.87
be used to kill 0.84
be used to kill enemy 0.78
do not work well 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.30
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.49
Plausible(projectile, be used to kill)
Evidence: 0.91
¬ Typical(cannonball, be intend to kill person)
0.16
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.75
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.91
¬ Typical(cannonball, be intend to kill person)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.49
¬ Plausible(projectile, be used to kill)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.41
¬ Remarkable(projectile, be used to kill)
0.36
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.40
¬ Remarkable(thing, do not work well)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.42
¬ Remarkable(cannon, be used to kill person)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.39
¬ Remarkable(cannon, be used to kill enemy)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.49
Plausible(projectile, be used to kill)
Evidence: 0.43
Remarkable(cannonball, be intend to kill person)
Evidence: 0.30
¬ Plausible(cannonball, be intend to kill person)
0.27
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.43
Remarkable(cannonball, be intend to kill person)
Evidence: 0.30
¬ Plausible(cannonball, be intend to kill person)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.42
Remarkable(cannon, be used to kill person)
Evidence: 0.05
¬ Plausible(cannon, be used to kill person)
0.39
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.39
Remarkable(cannon, be used to kill enemy)
Evidence: 0.39
¬ Plausible(cannon, be used to kill enemy)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.26
¬ Salient(cannonball, be intend to kill person)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.26
Salient(cannonball, be intend to kill person)
Evidence: 0.91
¬ Typical(cannonball, be intend to kill person)
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.30
Plausible(cannonball, be intend to kill person)
Evidence: 0.91
¬ Typical(cannonball, be intend to kill person)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.30
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.70
¬ Typical(projectile, be used to kill)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.74
¬ Typical(cannon, be used to kill person)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.43
¬ Remarkable(cannonball, be intend to kill person)
Evidence: 0.81
¬ Typical(cannon, be used to kill enemy)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.91
Typical(cannonball, be intend to kill person)
Evidence: 0.70
¬ Typical(projectile, be used to kill)
0.35
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.91
Typical(cannonball, be intend to kill person)
Evidence: 0.48
¬ Typical(thing, do not work well)