cash in: be used to person who want there money now

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to person who want there money now 1.00
be used to person with money 0.88
causes you get money 0.87
requires sell something person want 0.86
requires do it 0.86
be used to get money 0.86
be used to get your money 0.86
be motivated by you have to go home 0.85
causes have money 0.85
be motivated by you no long feel lucky 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.71
¬ Salient(cash in, be used to person who want there money now)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.03
¬ Typical(cash in, causes you get money)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.04
¬ Typical(cash in, be used to get your money)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.04
¬ Typical(cash in, be used to get money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.07
¬ Typical(cash in, be used to person with money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.97
¬ Plausible(cash in, be used to person with money)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.04
¬ Typical(cash in, causes have money)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 1.00
¬ Plausible(cash in, causes you get money)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.95
¬ Plausible(cash in, requires sell something person want)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.40
¬ Remarkable(cash in, be motivated by you no long feel lucky)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.95
¬ Plausible(cash in, requires do it)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.99
¬ Plausible(cash in, be used to get money)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.99
¬ Plausible(cash in, be used to get your money)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.91
¬ Remarkable(cash in, be used to person with money)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.73
¬ Remarkable(cash in, requires do it)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.88
¬ Plausible(cash in, be motivated by you have to go home)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.81
¬ Plausible(cash in, be motivated by you no long feel lucky)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.99
¬ Plausible(cash in, causes have money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.93
¬ Remarkable(cash in, causes you get money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.88
¬ Remarkable(cash in, requires sell something person want)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.91
¬ Remarkable(cash in, be used to get money)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.94
¬ Remarkable(cash in, be used to get your money)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.85
¬ Remarkable(cash in, be motivated by you have to go home)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.12
¬ Typical(cash in, requires sell something person want)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.90
Remarkable(cash in, be used to person who want there money now)
Evidence: 0.88
¬ Remarkable(cash in, causes have money)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.33
¬ Salient(cash in, be motivated by you no long feel lucky)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.44
¬ Salient(cash in, requires do it)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.16
¬ Typical(cash in, requires do it)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.58
¬ Salient(cash in, be motivated by you have to go home)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.72
¬ Salient(cash in, requires sell something person want)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.80
¬ Salient(cash in, be used to person with money)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.23
¬ Typical(cash in, be motivated by you have to go home)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.93
¬ Salient(cash in, causes you get money)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.90
¬ Salient(cash in, be used to get your money)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.91
¬ Salient(cash in, be used to get money)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.92
¬ Salient(cash in, causes have money)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.13
Typical(cash in, be used to person who want there money now)
Evidence: 0.45
¬ Typical(cash in, be motivated by you no long feel lucky)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.71
Salient(cash in, be used to person who want there money now)
Evidence: 0.13
¬ Typical(cash in, be used to person who want there money now)
Evidence: 0.90
¬ Remarkable(cash in, be used to person who want there money now)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(cash in, be used to person who want there money now)
Evidence: 0.13
¬ Typical(cash in, be used to person who want there money now)