clothing: be in video games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.60
, craft
Weight: 0.59
, item
Weight: 0.59
, topic
Weight: 0.59
Siblings lingerie
Weight: 0.59
, coat
Weight: 0.59
, tank top
Weight: 0.58
, swimsuit
Weight: 0.57
, skirt
Weight: 0.57

Related properties

Property Similarity
be in video games 1.00
be in game 0.84
be in even game 0.83
be bad for game 0.79
be in pokemon games 0.77
leave game 0.75
be low in game files 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.20
¬ Typical(clothing, be in video games)
0.49
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.20
¬ Typical(clothing, be in video games)
0.49
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.45
Plausible(item, be in even game)
Evidence: 0.20
¬ Typical(clothing, be in video games)
0.47
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.72
Plausible(item, be low in game files)
Evidence: 0.20
¬ Typical(clothing, be in video games)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.45
Plausible(item, be in pokemon games)
Evidence: 0.20
¬ Typical(clothing, be in video games)
0.42
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.13
Plausible(item, leave game)
Evidence: 0.20
¬ Typical(clothing, be in video games)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.13
¬ Plausible(item, leave game)
0.05
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.43
¬ Plausible(item, be in game)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.45
¬ Plausible(item, be in even game)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.45
¬ Plausible(item, be in pokemon games)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.79
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.67
¬ Plausible(item, be bad for game)
0.02
Rule weight: 0.09
Evidence weight: 0.30
Similarity weight: 0.75
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.72
¬ Plausible(item, be low in game files)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.87
¬ Remarkable(item, be in game)
0.47
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.84
¬ Remarkable(item, be in even game)
0.45
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.79
¬ Remarkable(item, be bad for game)
0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.27
¬ Remarkable(item, be in pokemon games)
0.43
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.16
¬ Remarkable(item, leave game)
0.43
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.74
¬ Remarkable(item, be low in game files)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.43
Plausible(item, be in game)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.45
Plausible(item, be in even game)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.45
Plausible(item, be in pokemon games)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.72
Plausible(item, be low in game files)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.13
Plausible(item, leave game)
Evidence: 0.02
Remarkable(clothing, be in video games)
Evidence: 0.02
¬ Plausible(clothing, be in video games)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.02
¬ Salient(clothing, be in video games)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(clothing, be in video games)
Evidence: 0.20
¬ Typical(clothing, be in video games)
Evidence: 0.02
¬ Remarkable(clothing, be in video games)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.02
Plausible(clothing, be in video games)
Evidence: 0.20
¬ Typical(clothing, be in video games)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.29
¬ Typical(item, be in game)
0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.35
¬ Typical(item, be in even game)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.65
¬ Typical(item, be in pokemon games)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.36
¬ Typical(item, leave game)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.02
¬ Remarkable(clothing, be in video games)
Evidence: 0.70
¬ Typical(item, be low in game files)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.29
¬ Typical(item, be in game)
0.29
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.35
¬ Typical(item, be in even game)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.36
¬ Typical(item, leave game)
0.19
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 0.79
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.18
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.65
¬ Typical(item, be in pokemon games)
0.16
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.20
Typical(clothing, be in video games)
Evidence: 0.70
¬ Typical(item, be low in game files)