console: be more expensive in europe

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hardware
Weight: 0.69
, device
Weight: 0.66
, platform
Weight: 0.65
, interface
Weight: 0.56
Siblings nintendo
Weight: 0.63
, xbox
Weight: 0.62
, tablet computer
Weight: 0.36
, computer keyboard
Weight: 0.36
, joystick
Weight: 0.36

Related properties

Property Similarity
be more expensive in europe 1.00
prefer europe over north america 0.88
be cheaper in america 0.87
be expensive in india 0.85
is more expensive 0.83
be more popular in usa 0.83
be expensive in brazil 0.81
be much cheaper than pcs 0.80
is expensive 0.79
be cheaper than pc 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Plausible(hardware, is expensive)
Evidence: 0.86
¬ Typical(console, be more expensive in europe)
0.46
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.85
Plausible(interface, is expensive)
Evidence: 0.86
¬ Typical(console, be more expensive in europe)
0.44
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.76
Plausible(hardware, is more expensive)
Evidence: 0.86
¬ Typical(console, be more expensive in europe)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.76
¬ Plausible(hardware, is more expensive)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.85
¬ Plausible(interface, is expensive)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.92
¬ Plausible(hardware, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.41
¬ Remarkable(hardware, is more expensive)
0.35
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.51
¬ Remarkable(interface, is expensive)
0.34
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.56
¬ Remarkable(hardware, is expensive)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.34
¬ Remarkable(nintendo, prefer europe over north america)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.41
¬ Remarkable(xbox, be more popular in usa)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.50
¬ Remarkable(joystick, is expensive)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.59
¬ Remarkable(nintendo, is expensive)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.92
Plausible(hardware, is expensive)
Evidence: 0.45
Remarkable(console, be more expensive in europe)
Evidence: 0.75
¬ Plausible(console, be more expensive in europe)
0.31
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.76
Plausible(hardware, is more expensive)
Evidence: 0.45
Remarkable(console, be more expensive in europe)
Evidence: 0.75
¬ Plausible(console, be more expensive in europe)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.85
Plausible(interface, is expensive)
Evidence: 0.45
Remarkable(console, be more expensive in europe)
Evidence: 0.75
¬ Plausible(console, be more expensive in europe)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.34
Remarkable(nintendo, prefer europe over north america)
Evidence: 0.47
¬ Plausible(nintendo, prefer europe over north america)
0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.41
Remarkable(xbox, be more popular in usa)
Evidence: 0.63
¬ Plausible(xbox, be more popular in usa)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.59
Remarkable(nintendo, is expensive)
Evidence: 0.88
¬ Plausible(nintendo, is expensive)
0.43
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.50
Remarkable(joystick, is expensive)
Evidence: 0.77
¬ Plausible(joystick, is expensive)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.76
¬ Salient(console, be more expensive in europe)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.93
¬ Typical(console, be cheaper in america)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.94
¬ Typical(console, be expensive in india)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.76
Salient(console, be more expensive in europe)
Evidence: 0.39
¬ Salient(console, be expensive in brazil)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.76
¬ Typical(console, be expensive in brazil)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.94
¬ Typical(console, is more expensive)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.76
Salient(console, be more expensive in europe)
Evidence: 0.86
¬ Typical(console, be more expensive in europe)
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.75
Plausible(console, be more expensive in europe)
Evidence: 0.86
¬ Typical(console, be more expensive in europe)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.88
¬ Typical(hardware, is more expensive)
0.24
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.92
¬ Typical(interface, is expensive)
0.23
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.97
¬ Typical(hardware, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.64
¬ Typical(nintendo, prefer europe over north america)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.77
¬ Typical(xbox, be more popular in usa)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.86
¬ Typical(joystick, is expensive)
0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.45
¬ Remarkable(console, be more expensive in europe)
Evidence: 0.94
¬ Typical(nintendo, is expensive)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.88
¬ Typical(hardware, is more expensive)
0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.92
¬ Typical(interface, is expensive)
0.34
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.86
Typical(console, be more expensive in europe)
Evidence: 0.97
¬ Typical(hardware, is expensive)