crap: be illegal in casinos

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, word
Weight: 0.60
, game
Weight: 0.57
, favorite
Weight: 0.55
Siblings flip flop
Weight: 0.65
, ss
Weight: 0.52
, shit
Weight: 0.37
, hey
Weight: 0.36

Related properties

Property Similarity
be illegal in casinos 1.00
be illegal in indian casinos 0.94
is illegal 0.78
be called craps 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(crap, be illegal in casinos)
Evidence: 0.98
¬ Salient(crap, be illegal in casinos)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.99
Typical(crap, be illegal in casinos)
Evidence: 0.99
¬ Typical(crap, be illegal in indian casinos)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.94
Evidence: 0.98
Salient(crap, be illegal in casinos)
Evidence: 0.99
¬ Salient(crap, be illegal in indian casinos)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.95
Plausible(crap, be illegal in casinos)
Evidence: 0.96
¬ Plausible(crap, be illegal in indian casinos)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.99
Typical(crap, be illegal in casinos)
Evidence: 0.57
¬ Typical(crap, is illegal)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Salient(crap, be illegal in casinos)
Evidence: 0.76
¬ Salient(crap, is illegal)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.99
Typical(crap, be illegal in casinos)
Evidence: 0.75
¬ Typical(crap, be called craps)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.98
Salient(crap, be illegal in casinos)
Evidence: 0.85
¬ Salient(crap, be called craps)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.95
Plausible(crap, be illegal in casinos)
Evidence: 0.95
¬ Plausible(crap, is illegal)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.95
Plausible(crap, be illegal in casinos)
Evidence: 0.97
¬ Plausible(crap, be called craps)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.94
Evidence: 0.51
Remarkable(crap, be illegal in casinos)
Evidence: 0.52
¬ Remarkable(crap, be illegal in indian casinos)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.51
Remarkable(crap, be illegal in casinos)
Evidence: 0.60
¬ Remarkable(crap, be called craps)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.51
Remarkable(crap, be illegal in casinos)
Evidence: 0.67
¬ Remarkable(crap, is illegal)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(crap, be illegal in casinos)
Evidence: 0.99
¬ Typical(crap, be illegal in casinos)
Evidence: 0.51
¬ Remarkable(crap, be illegal in casinos)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(crap, be illegal in casinos)
Evidence: 0.99
¬ Typical(crap, be illegal in casinos)