crash cymbal: be used to make harmonic rhythm in music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cymbal
Weight: 0.50
, drum
Weight: 0.42
Siblings bass drum
Weight: 0.30
, vibraphone
Weight: 0.23

Related properties

Property Similarity
be used to make harmonic rhythm in music 1.00
be used to make rhythm 0.88
be used to make percussion sound 0.84
be used to bang out rhythm 0.82
be used to play percussion 0.82
be used to percussion instrument 0.80
be used to percussion 0.80
be used to make music 0.79
be used to play music with 0.79
be used to play music 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.54
Plausible(drum, be used to make rhythm)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.46
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.72
Plausible(drum, be used to make music)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.38
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.30
Plausible(drum, be used to play percussion)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.35
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.17
Plausible(drum, be used to bang out rhythm)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.33
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.12
Plausible(cymbal, be used to percussion)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.33
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.12
Plausible(cymbal, be used to make music)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.32
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.08
Plausible(cymbal, be used to play music)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
0.31
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.06
Plausible(cymbal, be used to play music with)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.06
¬ Plausible(cymbal, be used to play music with)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.08
¬ Plausible(cymbal, be used to play music)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.12
¬ Plausible(cymbal, be used to percussion)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.12
¬ Plausible(cymbal, be used to make music)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.17
¬ Plausible(drum, be used to bang out rhythm)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.30
¬ Plausible(drum, be used to play percussion)
0.05
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.54
¬ Plausible(drum, be used to make rhythm)
0.03
Rule weight: 0.09
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.72
¬ Plausible(drum, be used to make music)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.51
¬ Remarkable(drum, be used to play percussion)
0.30
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.52
¬ Remarkable(drum, be used to bang out rhythm)
0.28
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.66
¬ Remarkable(drum, be used to make rhythm)
0.26
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.65
¬ Remarkable(cymbal, be used to percussion)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.77
¬ Remarkable(cymbal, be used to play music with)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.78
¬ Remarkable(cymbal, be used to play music)
0.19
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.84
¬ Remarkable(drum, be used to make music)
0.19
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.84
¬ Remarkable(cymbal, be used to make music)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.32
¬ Remarkable(bass drum, be used to percussion)
0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.74
¬ Remarkable(bass drum, be used to percussion instrument)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.80
¬ Remarkable(bass drum, be used to make music)
0.05
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.80
¬ Remarkable(bass drum, be used to play music)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.84
¬ Remarkable(bass drum, be used to make percussion sound)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.54
Plausible(drum, be used to make rhythm)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.30
Plausible(drum, be used to play percussion)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.17
Plausible(drum, be used to bang out rhythm)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.72
Plausible(drum, be used to make music)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.12
Plausible(cymbal, be used to percussion)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.12
Plausible(cymbal, be used to make music)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.08
Plausible(cymbal, be used to play music)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.06
Plausible(cymbal, be used to play music with)
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.19
¬ Plausible(crash cymbal, be used to make harmonic rhythm in music)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.84
Remarkable(bass drum, be used to make percussion sound)
Evidence: 0.54
¬ Plausible(bass drum, be used to make percussion sound)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.80
Remarkable(bass drum, be used to play music)
Evidence: 0.20
¬ Plausible(bass drum, be used to play music)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.80
Remarkable(bass drum, be used to make music)
Evidence: 0.31
¬ Plausible(bass drum, be used to make music)
0.42
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.74
Remarkable(bass drum, be used to percussion instrument)
Evidence: 0.63
¬ Plausible(bass drum, be used to percussion instrument)
0.41
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.32
Remarkable(bass drum, be used to percussion)
Evidence: 0.27
¬ Plausible(bass drum, be used to percussion)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.74
¬ Salient(crash cymbal, be used to make harmonic rhythm in music)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.23
¬ Typical(crash cymbal, be used to make music)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.74
Salient(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.85
¬ Salient(crash cymbal, be used to make music)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.68
Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.75
¬ Remarkable(crash cymbal, be used to make music)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.40
¬ Plausible(crash cymbal, be used to make music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.74
Salient(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.19
Plausible(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.43
¬ Typical(crash cymbal, be used to make harmonic rhythm in music)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.20
¬ Typical(drum, be used to make rhythm)
0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.10
¬ Typical(drum, be used to make music)
0.31
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.36
¬ Typical(drum, be used to play percussion)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.40
¬ Typical(cymbal, be used to make music)
0.28
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.50
¬ Typical(drum, be used to bang out rhythm)
0.26
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.51
¬ Typical(cymbal, be used to percussion)
0.26
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.51
¬ Typical(cymbal, be used to play music)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.55
¬ Typical(cymbal, be used to play music with)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.15
¬ Typical(bass drum, be used to make percussion sound)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.15
¬ Typical(bass drum, be used to percussion instrument)
0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.27
¬ Typical(bass drum, be used to make music)
0.08
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.36
¬ Typical(bass drum, be used to play music)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.43
¬ Typical(bass drum, be used to percussion)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.20
¬ Typical(drum, be used to make rhythm)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.10
¬ Typical(drum, be used to make music)
0.31
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.36
¬ Typical(drum, be used to play percussion)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.40
¬ Typical(cymbal, be used to make music)
0.28
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.50
¬ Typical(drum, be used to bang out rhythm)
0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.51
¬ Typical(cymbal, be used to percussion)
0.27
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.51
¬ Typical(cymbal, be used to play music)
0.26
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.43
Typical(crash cymbal, be used to make harmonic rhythm in music)
Evidence: 0.55
¬ Typical(cymbal, be used to play music with)