create something to help other person: be used to make person comfortable

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make person comfortable 1.00
be used to make person happy 0.88
be motivated by it make you feel good 0.84
be motivated by other person to be happy 0.81
be motivated by make person help 0.81
be motivated by make others happy 0.80
be motivated by make world good place 0.79
be motivated by feel helpful 0.78
causes person will be happy 0.78
requires feel what they feel 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.69
¬ Salient(create something to help other person, be used to make person comfortable)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.93
¬ Plausible(create something to help other person, be used to make person happy)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.07
¬ Typical(create something to help other person, be motivated by it make you feel good)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.05
¬ Typical(create something to help other person, be motivated by make person help)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.15
¬ Typical(create something to help other person, be used to make person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.92
¬ Remarkable(create something to help other person, be used to make person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.97
¬ Plausible(create something to help other person, be motivated by it make you feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.03
¬ Typical(create something to help other person, requires feel what they feel)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.92
¬ Plausible(create something to help other person, be motivated by other person to be happy)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.99
¬ Plausible(create something to help other person, be motivated by make person help)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.86
¬ Plausible(create something to help other person, be motivated by make world good place)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.90
¬ Plausible(create something to help other person, be motivated by make others happy)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.96
¬ Remarkable(create something to help other person, be motivated by it make you feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.92
¬ Plausible(create something to help other person, causes person will be happy)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.95
¬ Plausible(create something to help other person, be motivated by feel helpful)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 1.00
¬ Plausible(create something to help other person, requires feel what they feel)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.93
¬ Remarkable(create something to help other person, be motivated by other person to be happy)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.16
¬ Typical(create something to help other person, be motivated by other person to be happy)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.94
¬ Remarkable(create something to help other person, be motivated by make person help)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.92
¬ Remarkable(create something to help other person, be motivated by make others happy)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.91
¬ Remarkable(create something to help other person, be motivated by make world good place)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.14
¬ Typical(create something to help other person, be motivated by feel helpful)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.90
¬ Remarkable(create something to help other person, be motivated by feel helpful)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.90
¬ Remarkable(create something to help other person, causes person will be happy)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.69
¬ Salient(create something to help other person, be used to make person happy)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.87
Remarkable(create something to help other person, be used to make person comfortable)
Evidence: 0.93
¬ Remarkable(create something to help other person, requires feel what they feel)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.20
¬ Typical(create something to help other person, be motivated by make others happy)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.19
¬ Typical(create something to help other person, causes person will be happy)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.58
¬ Salient(create something to help other person, be motivated by make world good place)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.65
¬ Salient(create something to help other person, be motivated by other person to be happy)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.72
¬ Salient(create something to help other person, be motivated by it make you feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.61
¬ Salient(create something to help other person, be motivated by make others happy)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.21
Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.26
¬ Typical(create something to help other person, be motivated by make world good place)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.65
¬ Salient(create something to help other person, causes person will be happy)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.76
¬ Salient(create something to help other person, be motivated by feel helpful)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.87
¬ Salient(create something to help other person, be motivated by make person help)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.91
¬ Salient(create something to help other person, requires feel what they feel)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.69
Salient(create something to help other person, be used to make person comfortable)
Evidence: 0.21
¬ Typical(create something to help other person, be used to make person comfortable)
Evidence: 0.87
¬ Remarkable(create something to help other person, be used to make person comfortable)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(create something to help other person, be used to make person comfortable)
Evidence: 0.21
¬ Typical(create something to help other person, be used to make person comfortable)