create something to help other person: causes good life for them

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes good life for them 1.00
be motivated by make life good for others 0.92
causes good feel 0.84
causes feel good 0.84
causes feel good about yourself 0.84
be motivated by it make you feel good 0.83
causes you will feel good 0.83
be motivated by it would help me too 0.82
be used to great good of mankind 0.81
be motivated by feel yourself good 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.70
¬ Salient(create something to help other person, causes good life for them)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.95
¬ Plausible(create something to help other person, be motivated by make life good for others)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.95
¬ Remarkable(create something to help other person, be motivated by make life good for others)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.10
¬ Typical(create something to help other person, be motivated by make life good for others)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.90
¬ Plausible(create something to help other person, causes feel good)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.96
¬ Plausible(create something to help other person, causes good feel)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.98
¬ Plausible(create something to help other person, causes feel good about yourself)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.92
¬ Remarkable(create something to help other person, causes good feel)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.92
¬ Remarkable(create something to help other person, causes feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.97
¬ Plausible(create something to help other person, be motivated by it make you feel good)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.94
¬ Remarkable(create something to help other person, causes feel good about yourself)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.96
¬ Plausible(create something to help other person, causes you will feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.33
¬ Remarkable(create something to help other person, be used to great good of mankind)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.96
¬ Remarkable(create something to help other person, be motivated by it make you feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.07
¬ Typical(create something to help other person, causes feel good about yourself)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.95
¬ Remarkable(create something to help other person, causes you will feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.56
¬ Plausible(create something to help other person, be used to great good of mankind)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.07
¬ Typical(create something to help other person, be motivated by it make you feel good)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.96
¬ Plausible(create something to help other person, be motivated by it would help me too)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.95
¬ Remarkable(create something to help other person, be motivated by it would help me too)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.09
¬ Typical(create something to help other person, causes you will feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.94
¬ Plausible(create something to help other person, be motivated by feel yourself good)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.08
¬ Typical(create something to help other person, be motivated by it would help me too)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Remarkable(create something to help other person, causes good life for them)
Evidence: 0.93
¬ Remarkable(create something to help other person, be motivated by feel yourself good)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.12
¬ Typical(create something to help other person, causes good feel)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.68
¬ Salient(create something to help other person, be motivated by make life good for others)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.14
¬ Typical(create something to help other person, be motivated by feel yourself good)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.46
¬ Salient(create something to help other person, be used to great good of mankind)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.20
¬ Typical(create something to help other person, causes feel good)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.63
¬ Salient(create something to help other person, causes feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.74
¬ Salient(create something to help other person, causes good feel)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.72
¬ Salient(create something to help other person, be motivated by it make you feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.74
¬ Salient(create something to help other person, causes feel good about yourself)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.72
¬ Salient(create something to help other person, causes you will feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.70
¬ Salient(create something to help other person, be motivated by it would help me too)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.69
¬ Salient(create something to help other person, be motivated by feel yourself good)
0.15
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.81
Evidence: 0.11
Typical(create something to help other person, causes good life for them)
Evidence: 0.89
¬ Typical(create something to help other person, be used to great good of mankind)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.70
Salient(create something to help other person, causes good life for them)
Evidence: 0.11
¬ Typical(create something to help other person, causes good life for them)
Evidence: 0.94
¬ Remarkable(create something to help other person, causes good life for them)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(create something to help other person, causes good life for them)
Evidence: 0.11
¬ Typical(create something to help other person, causes good life for them)