dance samba: be motivated by you be very drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you be very drunk 1.00
be motivated by have fun 0.79
be motivated by have good time 0.78
be used to have fun with your friend 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.50
Plausible(dance samba, be motivated by you be very drunk)
Evidence: 0.27
¬ Salient(dance samba, be motivated by you be very drunk)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.82
Typical(dance samba, be motivated by you be very drunk)
Evidence: 0.13
¬ Typical(dance samba, be used to have fun with your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.82
Typical(dance samba, be motivated by you be very drunk)
Evidence: 0.30
¬ Typical(dance samba, be motivated by have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.82
Typical(dance samba, be motivated by you be very drunk)
Evidence: 0.49
¬ Typical(dance samba, be motivated by have good time)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.50
Plausible(dance samba, be motivated by you be very drunk)
Evidence: 0.70
¬ Plausible(dance samba, be motivated by have good time)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.27
Salient(dance samba, be motivated by you be very drunk)
Evidence: 0.49
¬ Salient(dance samba, be motivated by have good time)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.50
Plausible(dance samba, be motivated by you be very drunk)
Evidence: 0.81
¬ Plausible(dance samba, be motivated by have fun)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.27
Salient(dance samba, be motivated by you be very drunk)
Evidence: 0.58
¬ Salient(dance samba, be motivated by have fun)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.50
Plausible(dance samba, be motivated by you be very drunk)
Evidence: 0.94
¬ Plausible(dance samba, be used to have fun with your friend)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.34
Remarkable(dance samba, be motivated by you be very drunk)
Evidence: 0.74
¬ Remarkable(dance samba, be motivated by have good time)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.34
Remarkable(dance samba, be motivated by you be very drunk)
Evidence: 0.84
¬ Remarkable(dance samba, be motivated by have fun)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.27
Salient(dance samba, be motivated by you be very drunk)
Evidence: 0.76
¬ Salient(dance samba, be used to have fun with your friend)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.34
Remarkable(dance samba, be motivated by you be very drunk)
Evidence: 0.85
¬ Remarkable(dance samba, be used to have fun with your friend)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.27
Salient(dance samba, be motivated by you be very drunk)
Evidence: 0.82
¬ Typical(dance samba, be motivated by you be very drunk)
Evidence: 0.34
¬ Remarkable(dance samba, be motivated by you be very drunk)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.50
Plausible(dance samba, be motivated by you be very drunk)
Evidence: 0.82
¬ Typical(dance samba, be motivated by you be very drunk)