dance samba: be motivated by have good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have good time 1.00
be used to have good time 0.95
be motivated by have fun 0.88
be used to have fun 0.80
be motivated by move around 0.80
be motivated by enjoy life 0.80
be used to have fun with your friend 0.79
be used to person with lot of energy 0.79
be motivated by you be very drunk 0.78
causes hurt your back 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.49
¬ Salient(dance samba, be motivated by have good time)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.62
¬ Remarkable(dance samba, be used to have good time)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.35
¬ Typical(dance samba, be used to have good time)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.30
¬ Typical(dance samba, be motivated by have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.13
¬ Typical(dance samba, be used to have fun with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.07
¬ Remarkable(dance samba, causes hurt your back)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.06
¬ Salient(dance samba, causes hurt your back)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.18
¬ Typical(dance samba, be used to person with lot of energy)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.34
¬ Remarkable(dance samba, be motivated by you be very drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.83
¬ Plausible(dance samba, be used to have good time)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.24
¬ Typical(dance samba, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.46
¬ Remarkable(dance samba, be motivated by move around)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.84
¬ Remarkable(dance samba, be motivated by have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.56
¬ Remarkable(dance samba, be motivated by enjoy life)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.54
¬ Remarkable(dance samba, be used to person with lot of energy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.27
¬ Salient(dance samba, be motivated by you be very drunk)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.81
¬ Plausible(dance samba, be motivated by have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.50
¬ Plausible(dance samba, be motivated by you be very drunk)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.95
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.60
¬ Salient(dance samba, be used to have good time)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.35
¬ Typical(dance samba, be motivated by move around)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.35
¬ Salient(dance samba, be motivated by enjoy life)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.82
¬ Remarkable(dance samba, be used to have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.70
¬ Plausible(dance samba, be motivated by enjoy life)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.58
¬ Salient(dance samba, be motivated by have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.74
Remarkable(dance samba, be motivated by have good time)
Evidence: 0.85
¬ Remarkable(dance samba, be used to have fun with your friend)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.68
¬ Plausible(dance samba, causes hurt your back)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.84
¬ Plausible(dance samba, be motivated by move around)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.87
¬ Plausible(dance samba, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.54
¬ Typical(dance samba, be motivated by enjoy life)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.94
¬ Plausible(dance samba, be used to have fun with your friend)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.94
¬ Plausible(dance samba, be used to person with lot of energy)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.67
¬ Salient(dance samba, be used to have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.69
¬ Salient(dance samba, be motivated by move around)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.68
¬ Salient(dance samba, be used to person with lot of energy)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.76
¬ Salient(dance samba, be used to have fun with your friend)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.82
¬ Typical(dance samba, be motivated by you be very drunk)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.49
Typical(dance samba, be motivated by have good time)
Evidence: 0.86
¬ Typical(dance samba, causes hurt your back)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Salient(dance samba, be motivated by have good time)
Evidence: 0.49
¬ Typical(dance samba, be motivated by have good time)
Evidence: 0.74
¬ Remarkable(dance samba, be motivated by have good time)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.70
Plausible(dance samba, be motivated by have good time)
Evidence: 0.49
¬ Typical(dance samba, be motivated by have good time)