dance samba: be used to have good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have good time 1.00
be motivated by have good time 0.95
be used to have fun 0.83
be used to have fun with your friend 0.81
be motivated by have fun 0.80
be used to person with lot of energy 0.79
requires wait for music to start 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.60
¬ Salient(dance samba, be used to have good time)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.70
¬ Plausible(dance samba, be motivated by have good time)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.49
¬ Salient(dance samba, be motivated by have good time)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.05
¬ Salient(dance samba, requires wait for music to start)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.13
¬ Typical(dance samba, be used to have fun with your friend)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.10
¬ Remarkable(dance samba, requires wait for music to start)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.87
¬ Plausible(dance samba, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.24
¬ Typical(dance samba, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.81
¬ Plausible(dance samba, be motivated by have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.18
¬ Typical(dance samba, be used to person with lot of energy)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.95
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.74
¬ Remarkable(dance samba, be motivated by have good time)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.94
¬ Plausible(dance samba, be used to have fun with your friend)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.74
¬ Plausible(dance samba, requires wait for music to start)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.94
¬ Plausible(dance samba, be used to person with lot of energy)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.49
¬ Typical(dance samba, be motivated by have good time)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.30
¬ Typical(dance samba, be motivated by have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.54
¬ Remarkable(dance samba, be used to person with lot of energy)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.58
¬ Salient(dance samba, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.67
¬ Salient(dance samba, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.82
¬ Remarkable(dance samba, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.68
¬ Salient(dance samba, be used to person with lot of energy)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.76
¬ Salient(dance samba, be used to have fun with your friend)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.84
¬ Remarkable(dance samba, be motivated by have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.62
Remarkable(dance samba, be used to have good time)
Evidence: 0.85
¬ Remarkable(dance samba, be used to have fun with your friend)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.35
Typical(dance samba, be used to have good time)
Evidence: 0.73
¬ Typical(dance samba, requires wait for music to start)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.60
Salient(dance samba, be used to have good time)
Evidence: 0.35
¬ Typical(dance samba, be used to have good time)
Evidence: 0.62
¬ Remarkable(dance samba, be used to have good time)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Plausible(dance samba, be used to have good time)
Evidence: 0.35
¬ Typical(dance samba, be used to have good time)