dancing: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents entertainment
Weight: 0.64
, act
Weight: 0.61
, way
Weight: 0.58
, thing
Weight: 0.57
Siblings dance
Weight: 0.36
, singing
Weight: 0.35
, folk music
Weight: 0.34
, music
Weight: 0.34
, loud music
Weight: 0.33

Related properties

Property Similarity
has quality bad 1.00
feel good 0.76
has quality sin 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.55
Plausible(act, has quality bad)
Evidence: 0.84
¬ Typical(dancing, has quality bad)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.55
¬ Plausible(act, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.49
¬ Remarkable(act, has quality bad)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.37
¬ Remarkable(music, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.63
¬ Remarkable(singing, feel good)
0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.69
¬ Remarkable(loud music, feel good)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.55
Plausible(act, has quality bad)
Evidence: 0.44
Remarkable(dancing, has quality bad)
Evidence: 0.72
¬ Plausible(dancing, has quality bad)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.37
Remarkable(music, has quality bad)
Evidence: 0.70
¬ Plausible(music, has quality bad)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.69
Remarkable(loud music, feel good)
Evidence: 0.32
¬ Plausible(loud music, feel good)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.63
Remarkable(singing, feel good)
Evidence: 0.60
¬ Plausible(singing, feel good)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.73
¬ Salient(dancing, has quality bad)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.84
Typical(dancing, has quality bad)
Evidence: 0.70
¬ Typical(dancing, has quality sin)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.84
Typical(dancing, has quality bad)
Evidence: 0.73
¬ Typical(dancing, feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.67
¬ Plausible(dancing, feel good)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.70
¬ Plausible(dancing, has quality sin)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Salient(dancing, has quality bad)
Evidence: 0.75
¬ Salient(dancing, feel good)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.73
Salient(dancing, has quality bad)
Evidence: 0.82
¬ Salient(dancing, has quality sin)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.44
Remarkable(dancing, has quality bad)
Evidence: 0.61
¬ Remarkable(dancing, feel good)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.44
Remarkable(dancing, has quality bad)
Evidence: 0.73
¬ Remarkable(dancing, has quality sin)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.73
Salient(dancing, has quality bad)
Evidence: 0.84
¬ Typical(dancing, has quality bad)
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.72
Plausible(dancing, has quality bad)
Evidence: 0.84
¬ Typical(dancing, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.64
¬ Typical(act, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.28
¬ Typical(loud music, feel good)
0.08
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.91
¬ Typical(music, has quality bad)
0.07
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(dancing, has quality bad)
Evidence: 0.64
¬ Typical(singing, feel good)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.84
Typical(dancing, has quality bad)
Evidence: 0.64
¬ Typical(act, has quality bad)