design: be considered good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cost
Weight: 0.64
, industry
Weight: 0.63
, approach
Weight: 0.63
, layout
Weight: 0.62
Siblings architect
Weight: 0.71
, design pattern
Weight: 0.69
, prototype
Weight: 0.63
, chevron
Weight: 0.62
, logo
Weight: 0.62

Related properties

Property Similarity
be considered good 1.00
think bad 0.79
is really best 0.79
is great 0.77
be considered as activity 0.77
has quality good 0.77
is good job 0.76
looks like like real life 0.75
be important in theatre 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.65
¬ Remarkable(chevron, is really best)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.72
¬ Remarkable(prototype, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.71
¬ Remarkable(logo, looks like like real life)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.72
¬ Remarkable(chevron, has quality good)
0.04
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.76
¬ Remarkable(architect, is good job)
0.04
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.79
¬ Remarkable(logo, has quality good)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.81
¬ Remarkable(logo, is great)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.81
Remarkable(logo, is great)
Evidence: 0.76
¬ Plausible(logo, is great)
0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.79
Remarkable(logo, has quality good)
Evidence: 0.71
¬ Plausible(logo, has quality good)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.76
Remarkable(architect, is good job)
Evidence: 0.76
¬ Plausible(architect, is good job)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.72
Remarkable(prototype, has quality good)
Evidence: 0.76
¬ Plausible(prototype, has quality good)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.65
Remarkable(chevron, is really best)
Evidence: 0.84
¬ Plausible(chevron, is really best)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.72
Remarkable(chevron, has quality good)
Evidence: 0.82
¬ Plausible(chevron, has quality good)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.71
Remarkable(logo, looks like like real life)
Evidence: 0.68
¬ Plausible(logo, looks like like real life)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.79
¬ Salient(design, be considered good)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.75
Remarkable(design, be considered good)
Evidence: 0.32
¬ Remarkable(design, think bad)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.79
Salient(design, be considered good)
Evidence: 0.43
¬ Salient(design, think bad)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.79
Salient(design, be considered good)
Evidence: 0.36
¬ Salient(design, be important in theatre)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.75
Remarkable(design, be considered good)
Evidence: 0.34
¬ Remarkable(design, be important in theatre)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.53
¬ Plausible(design, think bad)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.43
¬ Plausible(design, be important in theatre)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.75
Remarkable(design, be considered good)
Evidence: 0.79
¬ Remarkable(design, has quality good)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Salient(design, be considered good)
Evidence: 0.92
¬ Salient(design, has quality good)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.63
Typical(design, be considered good)
Evidence: 0.59
¬ Typical(design, be important in theatre)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.63
Typical(design, be considered good)
Evidence: 0.71
¬ Typical(design, think bad)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.78
¬ Plausible(design, has quality good)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.63
Typical(design, be considered good)
Evidence: 0.77
¬ Typical(design, has quality good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.79
Salient(design, be considered good)
Evidence: 0.63
¬ Typical(design, be considered good)
Evidence: 0.75
¬ Remarkable(design, be considered good)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.65
Plausible(design, be considered good)
Evidence: 0.63
¬ Typical(design, be considered good)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.68
¬ Typical(logo, has quality good)
0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.69
¬ Typical(logo, looks like like real life)
0.05
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.73
¬ Typical(logo, is great)
0.04
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.76
¬ Typical(architect, is good job)
0.04
Rule weight: 0.14
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.78
¬ Typical(prototype, has quality good)
0.04
Rule weight: 0.14
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.84
¬ Typical(chevron, has quality good)
0.04
Rule weight: 0.14
Evidence weight: 0.33
Similarity weight: 0.79
Evidence: 0.75
¬ Remarkable(design, be considered good)
Evidence: 0.89
¬ Typical(chevron, is really best)