door: be used to get out of car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents doorway
Weight: 0.65
, window
Weight: 0.64
, bedroom
Weight: 0.63
, way
Weight: 0.61
Siblings front door
Weight: 0.87
, refrigerator
Weight: 0.70
, gate
Weight: 0.62
, trunk
Weight: 0.60
, closet
Weight: 0.60

Related properties

Property Similarity
be used to get out of car 1.00
be find in car 0.90
be find on car 0.90
be at car 0.89
be a part of car 0.87
be used to go in and out 0.85
be find on most car 0.85
be used to see out of 0.83
be find in truck 0.83
be used to keep out bad person 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.90
Evidence: 0.27
Plausible(window, be find in car)
Evidence: 0.49
¬ Typical(door, be used to get out of car)
0.38
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.36
Plausible(window, be used to see out of)
Evidence: 0.49
¬ Typical(door, be used to get out of car)
0.37
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.22
Plausible(window, be find on car)
Evidence: 0.49
¬ Typical(door, be used to get out of car)
0.34
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.13
Plausible(window, be a part of car)
Evidence: 0.49
¬ Typical(door, be used to get out of car)
0.33
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.17
Plausible(window, be find in truck)
Evidence: 0.49
¬ Typical(door, be used to get out of car)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.13
¬ Plausible(window, be a part of car)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.22
¬ Plausible(window, be find on car)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.17
¬ Plausible(window, be find in truck)
0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.27
¬ Plausible(window, be find in car)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.36
¬ Plausible(window, be used to see out of)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Remarkable(window, be find in truck)
0.39
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.34
¬ Remarkable(window, be a part of car)
0.37
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.43
¬ Remarkable(window, be find on car)
0.35
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.48
¬ Remarkable(window, be find in car)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.87
¬ Remarkable(window, be used to see out of)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.21
¬ Remarkable(trunk, be at car)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.29
¬ Remarkable(trunk, be find on most car)
0.09
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.37
¬ Remarkable(trunk, be a part of car)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.68
¬ Remarkable(gate, be used to keep out bad person)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.27
Plausible(window, be find in car)
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)
0.36
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.22
Plausible(window, be find on car)
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)
0.35
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.13
Plausible(window, be a part of car)
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.36
Plausible(window, be used to see out of)
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.17
Plausible(window, be find in truck)
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.37
Remarkable(trunk, be a part of car)
Evidence: 0.15
¬ Plausible(trunk, be a part of car)
0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.68
Remarkable(gate, be used to keep out bad person)
Evidence: 0.06
¬ Plausible(gate, be used to keep out bad person)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.29
Remarkable(trunk, be find on most car)
Evidence: 0.13
¬ Plausible(trunk, be find on most car)
0.46
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.21
Remarkable(trunk, be at car)
Evidence: 0.22
¬ Plausible(trunk, be at car)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.40
¬ Salient(door, be used to get out of car)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.25
¬ Remarkable(door, be at car)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.40
Salient(door, be used to get out of car)
Evidence: 0.17
¬ Salient(door, be at car)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.36
¬ Remarkable(door, be find on car)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.40
Salient(door, be used to get out of car)
Evidence: 0.27
¬ Salient(door, be find on car)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.17
¬ Plausible(door, be a part of car)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.21
¬ Plausible(door, be find on car)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.54
¬ Remarkable(door, be a part of car)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.28
¬ Plausible(door, be at car)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.40
Salient(door, be used to get out of car)
Evidence: 0.37
¬ Salient(door, be a part of car)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.50
¬ Typical(door, be at car)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.54
¬ Typical(door, be find on car)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.54
¬ Typical(door, be a part of car)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.66
Remarkable(door, be used to get out of car)
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.40
Salient(door, be used to get out of car)
Evidence: 0.66
¬ Salient(door, be used to go in and out)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.40
Salient(door, be used to get out of car)
Evidence: 0.49
¬ Typical(door, be used to get out of car)
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.19
Plausible(door, be used to get out of car)
Evidence: 0.49
¬ Typical(door, be used to get out of car)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.25
¬ Typical(window, be used to see out of)
0.32
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.46
¬ Typical(window, be find in car)
0.30
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.53
¬ Typical(window, be find on car)
0.24
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.87
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.69
¬ Typical(window, be a part of car)
0.22
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.73
¬ Typical(window, be find in truck)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.89
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.58
¬ Typical(trunk, be at car)
0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.60
¬ Typical(trunk, be a part of car)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.62
¬ Typical(gate, be used to keep out bad person)
0.06
Rule weight: 0.14
Evidence weight: 0.56
Similarity weight: 0.85
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
Evidence: 0.67
¬ Typical(trunk, be find on most car)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.25
¬ Typical(window, be used to see out of)
0.33
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.46
¬ Typical(window, be find in car)
0.32
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.53
¬ Typical(window, be find on car)
0.27
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.69
¬ Typical(window, be a part of car)
0.25
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.49
Typical(door, be used to get out of car)
Evidence: 0.73
¬ Typical(window, be find in truck)