door: be used to go in and out

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents doorway
Weight: 0.65
, window
Weight: 0.64
, bedroom
Weight: 0.63
, way
Weight: 0.61
Siblings front door
Weight: 0.87
, refrigerator
Weight: 0.70
, gate
Weight: 0.62
, trunk
Weight: 0.60
, closet
Weight: 0.60

Related properties

Property Similarity
be used to go in and out 1.00
be used to see out of 0.91
be used to look out of it 0.88
be used to look out of 0.87
be used to look out 0.87
be used to go outside 0.87
be used to allow something in or out 0.86
be used to get out of car 0.85
be used to put thing into 0.85
be used to go into another room 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.57
Plausible(window, be used to look out)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.45
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.36
Plausible(window, be used to see out of)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.44
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.41
Plausible(window, be used to look out of)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.44
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.41
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
0.40
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.25
Plausible(doorway, be used to go into another room)
Evidence: 0.39
¬ Typical(door, be used to go in and out)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.25
¬ Plausible(doorway, be used to go into another room)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.36
¬ Plausible(window, be used to see out of)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.37
¬ Plausible(window, be used to look out of it)
0.06
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.41
¬ Plausible(window, be used to look out of)
0.05
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.87
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.57
¬ Plausible(window, be used to look out)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
0.18
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.83
¬ Remarkable(doorway, be used to go into another room)
0.17
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.91
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.87
¬ Remarkable(window, be used to see out of)
0.16
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.87
¬ Remarkable(window, be used to look out)
0.16
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.88
¬ Remarkable(window, be used to look out of)
0.16
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.88
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.88
¬ Remarkable(window, be used to look out of it)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.70
¬ Remarkable(trunk, be used to put thing into)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.86
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.75
¬ Remarkable(gate, be used to allow something in or out)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.36
Plausible(window, be used to see out of)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.57
Plausible(window, be used to look out)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.37
Plausible(window, be used to look out of it)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.41
Plausible(window, be used to look out of)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.25
Plausible(doorway, be used to go into another room)
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Plausible(door, be used to go in and out)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.70
Remarkable(trunk, be used to put thing into)
Evidence: 0.25
¬ Plausible(trunk, be used to put thing into)
0.44
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.75
Remarkable(gate, be used to allow something in or out)
Evidence: 0.80
¬ Plausible(gate, be used to allow something in or out)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.66
¬ Salient(door, be used to go in and out)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.66
Salient(door, be used to go in and out)
Evidence: 0.40
¬ Salient(door, be used to get out of car)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.19
¬ Plausible(door, be used to get out of car)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.77
Remarkable(door, be used to go in and out)
Evidence: 0.66
¬ Remarkable(door, be used to get out of car)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.49
¬ Typical(door, be used to get out of car)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.66
Salient(door, be used to go in and out)
Evidence: 0.39
¬ Typical(door, be used to go in and out)
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.22
Plausible(door, be used to go in and out)
Evidence: 0.39
¬ Typical(door, be used to go in and out)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.17
¬ Typical(window, be used to look out)
0.37
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.25
¬ Typical(window, be used to see out of)
0.37
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.22
¬ Typical(window, be used to look out of)
0.36
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.24
¬ Typical(window, be used to look out of it)
0.33
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.32
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.32
¬ Typical(doorway, be used to go into another room)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.09
¬ Typical(gate, be used to allow something in or out)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.77
¬ Remarkable(door, be used to go in and out)
Evidence: 0.37
¬ Typical(trunk, be used to put thing into)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.17
¬ Typical(window, be used to look out)
0.37
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.25
¬ Typical(window, be used to see out of)
0.37
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.22
¬ Typical(window, be used to look out of)
0.36
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.24
¬ Typical(window, be used to look out of it)
0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.33
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.39
Typical(door, be used to go in and out)
Evidence: 0.32
¬ Typical(doorway, be used to go into another room)