doorway: be used to go outside

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents wall
Weight: 0.58
, thing
Weight: 0.57
, area
Weight: 0.56
, feature
Weight: 0.55
, entrance
Weight: 0.54
Siblings stairwell
Weight: 0.34
, main entrance
Weight: 0.34
, entrance hall
Weight: 0.34
, courtyard
Weight: 0.33
, cell wall
Weight: 0.33

Related properties

Property Similarity
be used to go outside 1.00
be outside 0.93
be used to go inside 0.92
be outside or inside 0.91
be used to go in 0.89
be used to open to outside world 0.86
be used to go through to enter anywhere 0.85
be used to get inside build 0.84
be used to go into something 0.83
be used to go through to enter build 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.55
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.77
Plausible(entrance, be used to go in)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.48
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.56
Plausible(entrance, be used to go through to enter anywhere)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.46
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.44
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.34
Plausible(entrance, be used to get inside build)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.43
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.36
Plausible(entrance, be used to go through to enter build)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.24
¬ Plausible(thing, be outside or inside)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.34
¬ Plausible(entrance, be used to get inside build)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.36
¬ Plausible(entrance, be used to go through to enter build)
0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.85
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.56
¬ Plausible(entrance, be used to go through to enter anywhere)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.92
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.68
¬ Plausible(entrance, be used to go inside)
0.04
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 0.89
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.77
¬ Plausible(entrance, be used to go in)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.91
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.46
¬ Remarkable(thing, be outside or inside)
0.18
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.92
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
0.16
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.84
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.82
¬ Remarkable(entrance, be used to get inside build)
0.15
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.82
¬ Remarkable(entrance, be used to go through to enter anywhere)
0.15
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.89
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.84
¬ Remarkable(entrance, be used to go in)
0.14
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.84
¬ Remarkable(entrance, be used to go through to enter build)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.93
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.62
¬ Remarkable(courtyard, be outside)
0.05
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.89
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.73
¬ Remarkable(entrance hall, be used to go in)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.73
¬ Remarkable(main entrance, be used to go into something)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.77
Plausible(entrance, be used to go in)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.56
Plausible(entrance, be used to go through to enter anywhere)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.34
Plausible(entrance, be used to get inside build)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.36
Plausible(entrance, be used to go through to enter build)
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.73
Remarkable(entrance hall, be used to go in)
Evidence: 0.27
¬ Plausible(entrance hall, be used to go in)
0.46
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.62
Remarkable(courtyard, be outside)
Evidence: 0.63
¬ Plausible(courtyard, be outside)
0.42
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.73
Remarkable(main entrance, be used to go into something)
Evidence: 0.73
¬ Plausible(main entrance, be used to go into something)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.66
¬ Salient(doorway, be used to go outside)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.83
Remarkable(doorway, be used to go outside)
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.66
Salient(doorway, be used to go outside)
Evidence: 0.46
¬ Salient(doorway, be used to open to outside world)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.66
Salient(doorway, be used to go outside)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.26
Plausible(doorway, be used to go outside)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.09
¬ Typical(entrance, be used to go in)
0.42
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)
0.37
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.17
¬ Typical(entrance, be used to go through to enter anywhere)
0.34
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.26
¬ Typical(entrance, be used to get inside build)
0.33
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.24
¬ Typical(entrance, be used to go through to enter build)
0.28
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.49
¬ Typical(thing, be outside or inside)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.18
¬ Typical(courtyard, be outside)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.12
¬ Typical(main entrance, be used to go into something)
0.09
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
Evidence: 0.34
¬ Typical(entrance hall, be used to go in)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)
0.40
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.09
¬ Typical(entrance, be used to go in)
0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.17
¬ Typical(entrance, be used to go through to enter anywhere)
0.34
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.26
¬ Typical(entrance, be used to get inside build)
0.33
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.24
¬ Typical(entrance, be used to go through to enter build)
0.30
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.32
Typical(doorway, be used to go outside)
Evidence: 0.49
¬ Typical(thing, be outside or inside)