doorway: be used to open to outside world

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents wall
Weight: 0.58
, thing
Weight: 0.57
, area
Weight: 0.56
, feature
Weight: 0.55
, entrance
Weight: 0.54
Siblings stairwell
Weight: 0.34
, main entrance
Weight: 0.34
, entrance hall
Weight: 0.34
, courtyard
Weight: 0.33
, cell wall
Weight: 0.33

Related properties

Property Similarity
be used to open to outside world 1.00
be outside 0.86
be used to go outside 0.86
be outside or inside 0.85
be defined as open that door close 0.82
be used to go inside 0.81
be used to open door 0.80
be used to divide open space into small area 0.80
be used to get inside build 0.78
be used to go through to enter anywhere 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)
0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.56
Plausible(entrance, be used to go through to enter anywhere)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)
0.32
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.34
Plausible(wall, be used to divide open space into small area)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)
0.31
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.34
Plausible(entrance, be used to get inside build)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)
0.30
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.85
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.24
¬ Plausible(thing, be outside or inside)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.34
¬ Plausible(wall, be used to divide open space into small area)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.34
¬ Plausible(entrance, be used to get inside build)
0.04
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.56
¬ Plausible(entrance, be used to go through to enter anywhere)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.68
¬ Plausible(entrance, be used to go inside)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.46
¬ Remarkable(thing, be outside or inside)
0.25
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.80
¬ Remarkable(entrance, be used to go inside)
0.25
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.78
¬ Remarkable(wall, be used to divide open space into small area)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.82
¬ Remarkable(entrance, be used to get inside build)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.82
¬ Remarkable(entrance, be used to go through to enter anywhere)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.62
¬ Remarkable(courtyard, be outside)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.24
Plausible(thing, be outside or inside)
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.68
Plausible(entrance, be used to go inside)
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.34
Plausible(wall, be used to divide open space into small area)
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.56
Plausible(entrance, be used to go through to enter anywhere)
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.34
Plausible(entrance, be used to get inside build)
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.10
¬ Plausible(doorway, be used to open to outside world)

Remarkability from sibling implausibility

0.41
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.62
Remarkable(courtyard, be outside)
Evidence: 0.63
¬ Plausible(courtyard, be outside)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.46
¬ Salient(doorway, be used to open to outside world)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.32
¬ Typical(doorway, be used to go outside)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.15
¬ Plausible(doorway, be used to open door)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.39
¬ Typical(doorway, be defined as open that door close)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.21
¬ Plausible(doorway, be defined as open that door close)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.26
¬ Plausible(doorway, be used to go outside)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.48
¬ Typical(doorway, be used to open door)
0.48
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.83
¬ Remarkable(doorway, be used to go outside)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.46
Salient(doorway, be used to open to outside world)
Evidence: 0.66
¬ Salient(doorway, be used to go outside)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.74
¬ Remarkable(doorway, be used to open door)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.57
Remarkable(doorway, be used to open to outside world)
Evidence: 0.80
¬ Remarkable(doorway, be defined as open that door close)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.46
Salient(doorway, be used to open to outside world)
Evidence: 0.64
¬ Salient(doorway, be used to open door)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.46
Salient(doorway, be used to open to outside world)
Evidence: 0.69
¬ Salient(doorway, be defined as open that door close)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.46
Salient(doorway, be used to open to outside world)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.10
Plausible(doorway, be used to open to outside world)
Evidence: 0.61
¬ Typical(doorway, be used to open to outside world)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)
0.36
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.17
¬ Typical(entrance, be used to go through to enter anywhere)
0.34
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.27
¬ Typical(wall, be used to divide open space into small area)
0.34
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.26
¬ Typical(entrance, be used to get inside build)
0.31
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.49
¬ Typical(thing, be outside or inside)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.57
¬ Remarkable(doorway, be used to open to outside world)
Evidence: 0.18
¬ Typical(courtyard, be outside)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.13
¬ Typical(entrance, be used to go inside)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.17
¬ Typical(entrance, be used to go through to enter anywhere)
0.35
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.27
¬ Typical(wall, be used to divide open space into small area)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.26
¬ Typical(entrance, be used to get inside build)
0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.61
Typical(doorway, be used to open to outside world)
Evidence: 0.49
¬ Typical(thing, be outside or inside)