drum: be find in music store

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents musical instrument
Weight: 0.59
, sound
Weight: 0.59
, mix
Weight: 0.58
, instrument
Weight: 0.58
Siblings bass drum
Weight: 0.70
, crash cymbal
Weight: 0.42
, percussion instrument
Weight: 0.36
, trumpet
Weight: 0.35
, bass guitar
Weight: 0.35

Related properties

Property Similarity
be find in music store 1.00
be at music store 0.95
be at music shop 0.90
be used to make music 0.86
make music 0.86
be at music 0.86
be used to music 0.85
be at store 0.85
be at musical store 0.85
be used to keep time in music 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.86
Plausible(instrument, make music)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.49
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.49
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.45
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.69
Plausible(musical instrument, be used to music)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.36
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.95
Evidence: 0.32
Plausible(musical instrument, be at music store)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.30
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.90
Evidence: 0.22
Plausible(instrument, be at music shop)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.30
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.23
Plausible(sound, be at music)
Evidence: 0.63
¬ Typical(drum, be find in music store)
0.29
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.23
Plausible(instrument, be at musical store)
Evidence: 0.63
¬ Typical(drum, be find in music store)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.22
¬ Plausible(instrument, be at music shop)
0.07
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.32
¬ Plausible(musical instrument, be at music store)
0.07
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.23
¬ Plausible(sound, be at music)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.23
¬ Plausible(instrument, be at musical store)
0.04
Rule weight: 0.09
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.69
¬ Plausible(musical instrument, be used to music)
0.03
Rule weight: 0.09
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.76
¬ Plausible(instrument, be used to make music)
0.03
Rule weight: 0.09
Evidence weight: 0.38
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.78
¬ Plausible(instrument, be used to music)
0.03
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.86
¬ Plausible(instrument, make music)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.74
¬ Remarkable(musical instrument, be at music store)
0.48
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.51
¬ Remarkable(instrument, be at music shop)
0.47
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.34
¬ Remarkable(sound, be at music)
0.43
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.67
¬ Remarkable(instrument, be at musical store)
0.42
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.89
¬ Remarkable(instrument, be used to make music)
0.42
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.89
¬ Remarkable(instrument, make music)
0.42
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.88
¬ Remarkable(instrument, be used to music)
0.42
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.91
¬ Remarkable(musical instrument, be used to music)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.22
¬ Remarkable(percussion instrument, be at music store)
0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.62
¬ Remarkable(trumpet, be at music store)
0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.60
¬ Remarkable(percussion instrument, be used to keep time in music)
0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.75
¬ Remarkable(crash cymbal, be used to make music)
0.10
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.80
¬ Remarkable(bass drum, be used to make music)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.82
¬ Remarkable(trumpet, be used to make music)
0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.89
¬ Remarkable(percussion instrument, be used to make music)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.84
¬ Remarkable(percussion instrument, be used to music)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.32
Plausible(musical instrument, be at music store)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.86
Plausible(instrument, make music)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.34
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.69
Plausible(musical instrument, be used to music)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.33
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.22
Plausible(instrument, be at music shop)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.31
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.23
Plausible(sound, be at music)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)
0.31
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.23
Plausible(instrument, be at musical store)
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.20
¬ Plausible(drum, be find in music store)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.62
Remarkable(trumpet, be at music store)
Evidence: 0.11
¬ Plausible(trumpet, be at music store)
0.49
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.80
Remarkable(bass drum, be used to make music)
Evidence: 0.31
¬ Plausible(bass drum, be used to make music)
0.49
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.89
Remarkable(percussion instrument, be used to make music)
Evidence: 0.69
¬ Plausible(percussion instrument, be used to make music)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.84
Remarkable(percussion instrument, be used to music)
Evidence: 0.41
¬ Plausible(percussion instrument, be used to music)
0.48
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.22
Remarkable(percussion instrument, be at music store)
Evidence: 0.25
¬ Plausible(percussion instrument, be at music store)
0.48
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.75
Remarkable(crash cymbal, be used to make music)
Evidence: 0.40
¬ Plausible(crash cymbal, be used to make music)
0.46
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.82
Remarkable(trumpet, be used to make music)
Evidence: 0.78
¬ Plausible(trumpet, be used to make music)
0.46
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.60
Remarkable(percussion instrument, be used to keep time in music)
Evidence: 0.29
¬ Plausible(percussion instrument, be used to keep time in music)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.12
¬ Salient(drum, be find in music store)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.10
¬ Typical(drum, be used to make music)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.19
¬ Plausible(drum, be at music store)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.15
¬ Typical(drum, be used to music)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.52
¬ Typical(drum, be at music store)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.19
¬ Plausible(drum, be at store)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.12
Salient(drum, be find in music store)
Evidence: 0.29
¬ Salient(drum, be at music store)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.55
¬ Typical(drum, be at store)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.42
¬ Remarkable(drum, be at music store)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.35
¬ Remarkable(drum, be at store)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.12
Salient(drum, be find in music store)
Evidence: 0.43
¬ Salient(drum, be at store)
0.37
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.61
¬ Plausible(drum, be used to music)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.72
¬ Plausible(drum, be used to make music)
0.25
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.85
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.79
¬ Remarkable(drum, be used to music)
0.22
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.86
Evidence: 0.17
Remarkable(drum, be find in music store)
Evidence: 0.84
¬ Remarkable(drum, be used to make music)
0.21
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.85
Evidence: 0.12
Salient(drum, be find in music store)
Evidence: 0.82
¬ Salient(drum, be used to music)
0.15
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.86
Evidence: 0.12
Salient(drum, be find in music store)
Evidence: 0.91
¬ Salient(drum, be used to make music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.12
Salient(drum, be find in music store)
Evidence: 0.63
¬ Typical(drum, be find in music store)
Evidence: 0.17
¬ Remarkable(drum, be find in music store)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.20
Plausible(drum, be find in music store)
Evidence: 0.63
¬ Typical(drum, be find in music store)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.30
¬ Typical(musical instrument, be at music store)
0.43
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.43
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.06
¬ Typical(instrument, make music)
0.43
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.43
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.09
¬ Typical(musical instrument, be used to music)
0.42
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.48
¬ Typical(instrument, be at music shop)
0.40
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.41
¬ Typical(instrument, be at musical store)
0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.49
¬ Typical(sound, be at music)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.51
¬ Typical(percussion instrument, be at music store)
0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.53
¬ Typical(trumpet, be at music store)
0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.08
¬ Typical(trumpet, be used to make music)
0.12
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.10
¬ Typical(percussion instrument, be used to make music)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.23
¬ Typical(crash cymbal, be used to make music)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.27
¬ Typical(bass drum, be used to make music)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.21
¬ Typical(percussion instrument, be used to music)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.17
¬ Remarkable(drum, be find in music store)
Evidence: 0.36
¬ Typical(percussion instrument, be used to keep time in music)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.30
¬ Typical(musical instrument, be at music store)
0.41
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.06
¬ Typical(instrument, make music)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.09
¬ Typical(musical instrument, be used to music)
0.36
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.48
¬ Typical(instrument, be at music shop)
0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.41
¬ Typical(instrument, be at musical store)
0.34
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.63
Typical(drum, be find in music store)
Evidence: 0.49
¬ Typical(sound, be at music)