eat: requires buy food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents time
Weight: 0.53
, food
Weight: 0.52
, thing
Weight: 0.51
, place
Weight: 0.50
, day
Weight: 0.50
Siblings pet food
Weight: 0.34
, junk food
Weight: 0.34
, fast food
Weight: 0.34
, fast food restaurant
Weight: 0.33
, fresh food
Weight: 0.33

Related properties

Property Similarity
requires buy food 1.00
be used to buy food 0.97
requires buy some food 0.97
requires get food 0.90
requires food 0.90
requires make food 0.90
requires have food 0.89
requires find food 0.89
be used to buy cheap food 0.89
be used to eat to get food 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.05
¬ Typical(eat, requires buy food)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)

Remarkability exclusitivity betweem a parent and a child

0.21
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.88
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.97
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to buy food)
0.03
Rule weight: 0.13
Evidence weight: 0.24
Similarity weight: 0.89
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.82
¬ Remarkable(fast food restaurant, be used to buy cheap food)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.90
¬ Plausible(eat, requires buy food)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to buy food)
Evidence: 0.74
¬ Plausible(fast food restaurant, be used to buy food)
0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.82
Remarkable(fast food restaurant, be used to buy cheap food)
Evidence: 0.68
¬ Plausible(fast food restaurant, be used to buy cheap food)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.92
¬ Salient(eat, requires buy food)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.05
¬ Typical(eat, requires buy some food)
0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.93
¬ Remarkable(eat, requires buy some food)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.93
¬ Salient(eat, requires buy some food)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.02
¬ Typical(eat, requires get food)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.92
¬ Plausible(eat, requires buy some food)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.03
¬ Typical(eat, requires make food)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.04
¬ Typical(eat, requires food)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.03
¬ Typical(eat, requires find food)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.03
¬ Typical(eat, requires have food)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.93
¬ Remarkable(eat, requires food)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.96
¬ Remarkable(eat, requires get food)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.95
¬ Salient(eat, requires get food)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.94
¬ Salient(eat, requires food)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.95
¬ Remarkable(eat, requires make food)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.94
¬ Remarkable(eat, requires have food)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(eat, requires buy food)
Evidence: 0.95
¬ Remarkable(eat, requires find food)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.95
¬ Salient(eat, requires make food)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.95
¬ Salient(eat, requires have food)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.94
¬ Salient(eat, requires find food)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.95
¬ Plausible(eat, requires food)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.98
¬ Plausible(eat, requires get food)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.98
¬ Plausible(eat, requires make food)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.97
¬ Plausible(eat, requires have food)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.97
¬ Plausible(eat, requires find food)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.92
Salient(eat, requires buy food)
Evidence: 0.05
¬ Typical(eat, requires buy food)
Evidence: 0.92
¬ Remarkable(eat, requires buy food)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.90
Plausible(eat, requires buy food)
Evidence: 0.05
¬ Typical(eat, requires buy food)

Typicality and Rermarkability incompatibility between a parent and a child

0.15
Rule weight: 0.51
Evidence weight: 0.33
Similarity weight: 0.88
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.10
¬ Typical(fast food restaurant, be used to buy food)
0.11
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.92
¬ Remarkable(eat, requires buy food)
Evidence: 0.13
¬ Typical(fast food restaurant, be used to buy cheap food)

Typicality inheritance from parent to child

0.13
Rule weight: 0.48
Evidence weight: 0.31
Similarity weight: 0.88
Evidence: 0.05
Typical(eat, requires buy food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)