enjoy day: be used to feel good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to feel good 1.00
requires feel good 0.97
causes feel happy 0.90
requires do something that make you happy 0.86
be motivated by have good time 0.84
be used to have good live 0.83
requires do something you like 0.83
requires you to be happy 0.83
requires good moodd 0.83
be motivated by it be nice out 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.66
¬ Salient(enjoy day, be used to feel good)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.99
¬ Plausible(enjoy day, requires feel good)
0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.05
¬ Typical(enjoy day, requires feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.94
¬ Remarkable(enjoy day, requires feel good)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.99
¬ Plausible(enjoy day, causes feel happy)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.06
¬ Typical(enjoy day, causes feel happy)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.02
¬ Typical(enjoy day, requires do something that make you happy)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 1.00
¬ Plausible(enjoy day, requires do something that make you happy)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.90
¬ Remarkable(enjoy day, causes feel happy)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.89
¬ Plausible(enjoy day, be used to have good live)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.86
¬ Plausible(enjoy day, requires good moodd)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.99
¬ Plausible(enjoy day, requires do something you like)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.99
¬ Plausible(enjoy day, requires you to be happy)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.05
¬ Typical(enjoy day, requires do something you like)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.45
¬ Remarkable(enjoy day, requires good moodd)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.05
¬ Typical(enjoy day, requires you to be happy)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.96
¬ Remarkable(enjoy day, requires do something that make you happy)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.81
¬ Remarkable(enjoy day, be used to have good live)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.22
¬ Salient(enjoy day, requires good moodd)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.93
¬ Remarkable(enjoy day, requires do something you like)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Remarkable(enjoy day, be used to feel good)
Evidence: 0.92
¬ Remarkable(enjoy day, requires you to be happy)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.47
¬ Salient(enjoy day, be used to have good live)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.85
¬ Salient(enjoy day, requires feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.87
¬ Salient(enjoy day, causes feel happy)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.26
¬ Typical(enjoy day, be used to have good live)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.77
¬ Salient(enjoy day, requires you to be happy)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.82
¬ Salient(enjoy day, requires do something you like)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.93
¬ Salient(enjoy day, requires do something that make you happy)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.09
Typical(enjoy day, be used to feel good)
Evidence: 0.39
¬ Typical(enjoy day, requires good moodd)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.66
Salient(enjoy day, be used to feel good)
Evidence: 0.09
¬ Typical(enjoy day, be used to feel good)
Evidence: 0.90
¬ Remarkable(enjoy day, be used to feel good)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(enjoy day, be used to feel good)
Evidence: 0.09
¬ Typical(enjoy day, be used to feel good)