entertain person: be used to your own enjoyment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to your own enjoyment 1.00
causes enjoyment 0.90
be used to fun 0.75
causes pleasure 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain person, be used to your own enjoyment)
Evidence: 0.82
¬ Salient(entertain person, be used to your own enjoyment)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Plausible(entertain person, be used to your own enjoyment)
Evidence: 0.95
¬ Plausible(entertain person, causes enjoyment)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.82
Salient(entertain person, be used to your own enjoyment)
Evidence: 0.85
¬ Salient(entertain person, causes enjoyment)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.57
Remarkable(entertain person, be used to your own enjoyment)
Evidence: 0.38
¬ Remarkable(entertain person, causes enjoyment)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.16
Typical(entertain person, be used to your own enjoyment)
Evidence: 0.20
¬ Typical(entertain person, causes enjoyment)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.96
Plausible(entertain person, be used to your own enjoyment)
Evidence: 0.90
¬ Plausible(entertain person, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.96
Plausible(entertain person, be used to your own enjoyment)
Evidence: 0.93
¬ Plausible(entertain person, causes pleasure)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.82
Salient(entertain person, be used to your own enjoyment)
Evidence: 0.74
¬ Salient(entertain person, be used to fun)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.82
Salient(entertain person, be used to your own enjoyment)
Evidence: 0.80
¬ Salient(entertain person, causes pleasure)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.57
Remarkable(entertain person, be used to your own enjoyment)
Evidence: 0.37
¬ Remarkable(entertain person, causes pleasure)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.16
Typical(entertain person, be used to your own enjoyment)
Evidence: 0.26
¬ Typical(entertain person, causes pleasure)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.16
Typical(entertain person, be used to your own enjoyment)
Evidence: 0.27
¬ Typical(entertain person, be used to fun)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.57
Remarkable(entertain person, be used to your own enjoyment)
Evidence: 0.64
¬ Remarkable(entertain person, be used to fun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.82
Salient(entertain person, be used to your own enjoyment)
Evidence: 0.16
¬ Typical(entertain person, be used to your own enjoyment)
Evidence: 0.57
¬ Remarkable(entertain person, be used to your own enjoyment)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain person, be used to your own enjoyment)
Evidence: 0.16
¬ Typical(entertain person, be used to your own enjoyment)