entertain someone: requires tell them joke

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires tell them joke 1.00
requires tell him joke 0.97
requires make them laugh 0.87
be used to make them laugh 0.86
be used to get to know them 0.86
be used to get to know them good 0.85
causes make them laugh 0.85
requires know someone 0.84
requires ask them out 0.84
causes they laugh 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.73
¬ Salient(entertain someone, requires tell them joke)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.99
¬ Plausible(entertain someone, requires make them laugh)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.05
¬ Typical(entertain someone, requires make them laugh)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.02
¬ Typical(entertain someone, be used to get to know them)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.03
¬ Typical(entertain someone, be used to get to know them good)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.98
¬ Plausible(entertain someone, be used to make them laugh)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 1.00
¬ Plausible(entertain someone, be used to get to know them)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.03
¬ Typical(entertain someone, requires know someone)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.06
¬ Typical(entertain someone, be used to make them laugh)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.99
¬ Plausible(entertain someone, be used to get to know them good)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 1.00
¬ Plausible(entertain someone, requires know someone)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.96
¬ Remarkable(entertain someone, requires make them laugh)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.05
¬ Typical(entertain someone, requires ask them out)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.99
¬ Plausible(entertain someone, requires ask them out)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.94
¬ Plausible(entertain someone, causes they laugh)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.95
¬ Remarkable(entertain someone, be used to make them laugh)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.97
¬ Remarkable(entertain someone, be used to get to know them good)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.93
¬ Remarkable(entertain someone, requires know someone)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.94
¬ Remarkable(entertain someone, requires ask them out)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.92
Remarkable(entertain someone, requires tell them joke)
Evidence: 0.93
¬ Remarkable(entertain someone, causes they laugh)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.12
Typical(entertain someone, requires tell them joke)
Evidence: 0.13
¬ Typical(entertain someone, causes they laugh)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.76
¬ Salient(entertain someone, requires make them laugh)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.74
¬ Salient(entertain someone, be used to make them laugh)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.68
¬ Salient(entertain someone, causes they laugh)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.71
¬ Salient(entertain someone, requires ask them out)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.85
¬ Salient(entertain someone, be used to get to know them good)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.89
¬ Salient(entertain someone, be used to get to know them)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.93
¬ Salient(entertain someone, requires know someone)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Salient(entertain someone, requires tell them joke)
Evidence: 0.12
¬ Typical(entertain someone, requires tell them joke)
Evidence: 0.92
¬ Remarkable(entertain someone, requires tell them joke)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(entertain someone, requires tell them joke)
Evidence: 0.12
¬ Typical(entertain someone, requires tell them joke)