explosive: be use in war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.63
, material
Weight: 0.58
, weapon
Weight: 0.58
, item
Weight: 0.56
Siblings pipe bomb
Weight: 0.71
, dynamite
Weight: 0.69
, gunpowder
Weight: 0.66
, nitroglycerin
Weight: 0.56
, detonator
Weight: 0.48

Related properties

Property Similarity
be use in war 1.00
be used to war 0.96
be a part of war 0.92
be used to fight in war 0.91
be need to survive war 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.34
¬ Typical(explosive, be use in war)
0.43
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.34
¬ Typical(explosive, be use in war)
0.39
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.34
¬ Typical(explosive, be use in war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.35
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.34
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.60
Remarkable(explosive, be use in war)
Evidence: 0.33
¬ Plausible(explosive, be use in war)
0.34
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.60
Remarkable(explosive, be use in war)
Evidence: 0.33
¬ Plausible(explosive, be use in war)
0.30
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.60
Remarkable(explosive, be use in war)
Evidence: 0.33
¬ Plausible(explosive, be use in war)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.75
¬ Salient(explosive, be use in war)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.17
¬ Plausible(explosive, be used to war)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.96
Evidence: 0.75
Salient(explosive, be use in war)
Evidence: 0.50
¬ Salient(explosive, be used to war)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.60
Remarkable(explosive, be use in war)
Evidence: 0.44
¬ Remarkable(explosive, be used to war)
0.52
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.96
Evidence: 0.34
Typical(explosive, be use in war)
Evidence: 0.55
¬ Typical(explosive, be used to war)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.75
Salient(explosive, be use in war)
Evidence: 0.34
¬ Typical(explosive, be use in war)
Evidence: 0.60
¬ Remarkable(explosive, be use in war)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.33
Plausible(explosive, be use in war)
Evidence: 0.34
¬ Typical(explosive, be use in war)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.31
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.27
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.60
¬ Remarkable(explosive, be use in war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.34
Typical(explosive, be use in war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.28
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.34
Typical(explosive, be use in war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.24
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.34
Typical(explosive, be use in war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)